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Mind map

Learning Environments

Leythe Tenes Spanish

Learning Environments

Map content

Learning Environments

  1. T-Learning

    • Psychological
    • Convictional
    • Behavioral
    • It develops autonomous thinking.
    • Process of perspective transformation
    • It is the expansion of consciousness through the transformation of basic worldview and specific capacities of the self.
  2. B-Learning

    • Abilities / problem solving
    • Achievements
    • Is the practice of using both online and in-person learning experiences when teaching students
    • Aptitudes
    • Example: Students might attend a class taught by a teacher in a traditional classroom setting, while also independently completing online components of the course outside of the classroom
    • Needs
  3. E-Learning

    • There is always a teacher interacting with students.
    • Is interactive
    • Course delivered online
    • Access educational curriculum
    • Students can communicate with teachers.
    • Learning using electronic technologies
  4. C-Learning

    • Distance learning
    • The learner as a person reciving, voluntarily appropriating training and acting on its own situation by becoming an actor of his training
    • The The complementarity of the means used by the same learners to read, use and modify data. The complementarity between "Push" and "Pull" 2 in learning.
    • It uses cloud environments learning tools
    • the use of remote servers in order to save content accessed by multiple people
    • Usable data on remote servers, or outside of the institution providing training. The complementary sources of training and training materials.
  5. M-Learning

    • Sharing is almost instantaneous
    • Mobile Learning
    • It focuses on the mobility of the learner.
    • Is defined as learning across multiple contexts, through social and content interactions, using personal electronic devices
    • It is accessible from virtually anywhere.
    • M-learners use mobile device educational technology at their time convenience
  6. U-Learning

    • Ubiquitous learning
    • Permanency - Accessibility
    • Immediacy - interactivity
    • It can be accessed in various contexts and situations.
    • Instructional activities - Adaptability
  7. P-Learning

    • Personalized Learning
    • 1960's
    • Connecting to the learner's interests and experiences.
    • Differentiation
    • Individualization
    • It develops Ss aptitudes, capabilities and talents.

Images and files in the map

  • Learning Environments
  • Learning Environments
  • Learning Environments
  • Learning Environments
  • Learning Environments
  • Learning Environments
  • Learning Environments

Information

Description
This mind map contains the different learning environments that are use nowadays to help and motivate students.
Created by
Leythe Tenes
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