Mind map
CHAPTER 2: DESIGN PROCESS
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CHAPTER 2: DESIGN PROCESS
Interaction design
- Idea of designing a system
- The system can be screen-based tangible, control-interface based, or any combination of three
Activities in life cycle
- Requirement specification
- Architectural design
- Detailed design
- Coding and unit testing
- Integration and testing
- Operation and maintainance
usability engineering
- usability spefication
- usability attribute/principle
- measuring concept and method
- now level/worst case/planned level/best case
- usability spefication
ISO usability standard 9241
- effectiveness
- efficiency
- satisfaction
Interactive design
- prototype
- management issues
Design rules
- Principles of usability
- Standards and guidlines
- Design patterns
principle to support usability
- learnability
- flexibity
- robustness
design rational
- process-oriented design rational
- design space analysis
- psychological
golden rules and heuristics
- "broad-brush" design rules
- useful checklist for good design
- produce better design
- Nielsen's 10 heuristics
- Shneiderman's 8 golden rules
- Norman's 7 principle
the RAD life cycle model
- project initiation
- JAD workshops
- iterative design and build
- evaluate final system
- implementation review
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- Description
- Mind Map on CHAPTER 2: DESIGN PROCESS, created by Hanis Yasmeen on 17/01/2018.
- Created by
- Hanis Yasmeen · Jan 2018
- Updated
- Jan 18, 2018
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