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Evaluating solutions 2

n o English

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Evaluating solutions 2

  1. Abstaction

    • The process of separating and filtering out ideas and specific details that are not needed in order to conventrate on those that are needed.
  2. Algorithm

    • A sequence of logical instructions carrying out a task in computing. Algorithms are needed to design computer programs
  3. Computational thinking

    • A problem-solving method using computer science techniques, where possible solutions are developed and presented in a way that is understandable by humans and computers
  4. Decomposition

    • The breaking down of a system into smaller parts that is easier to understand, program and maintain
  5. Design Criteria

    • Principles and standard that designers should meet in designing a system
  6. Flowchart

    • A diagram that shows a process, made up of boxes representing steps, decision, inputs and outputs
  7. Instruction

    • A single action that can be performed by a computer processor
  8. Patten Recognition

    • Finding similarities and patterns in order to solve complex problems more efficiently
  9. Program

    • Sequences of instructions for a computer
  10. Programming

    • Writing computer software
  11. Pseudocode

    • Set of instructions for a computer program in English
  12. Specification

    • Tells the designer what the product has to do and what the requirements are
  13. Syntax

    • Rules on how to write statements in a progamming laungage
  14. Variable

    • in a computer program, this is a memory location where values are stored

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Mind Map on Evaluating solutions 2, created by n o on 24/01/2018.
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