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1.1 System Architecture

Anthony Petrou English

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1.1 System Architecture

  1. MHz

    • A one-megahertz clock (1 MHz) means some number of bits (1, 4, 8, 16, 32 or 64) can be manipulated at least one million times per second.
  2. GHz

    • One GHz represents 1 billion cycles per second. The speed of microprocessors, called the clock speed, often is measured in gigahertz.
  3. Instruction

    • single operation of a processor defined by the processor instruction set. The size or length of an instruction varies widely, from as little as 4-bits in some microcontrollers to many as multiples of a bytes in some very long instruction word
  4. Execute

    • Execution in computer and software engineering is the process by which a computer or a virtual machine performs the instructions of a computer program. The instructions in the program trigger sequences of simple actions on the executing machine.
  5. Cache

    • To store data locally in order to speed up subsequent retrievals. Pronounced "cash." See Web cache and browser cache
  6. Main memory

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Mind Map on 1.1 System Architecture, created by Anthony Petrou on 01/02/2018.
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Anthony Petrou
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