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Mind map

Low-effort judgment and decision making

Familia Quiñones English

Map content

Low-effort judgment and decision making

  1. Simple judgments processes

    • Representativeness heuristic
      • compares a stimuli with a exemplar or category prototype
    • Availability heuristic
      • Basing judgments on events that are easier to recall.
      • bias
        • Base-rate information
          • How often an event really occurs on average.
        • Law of small numbers
          • small number of people represents more people
  2. Decision-Making Processes

    • unconscious
      • affected by
        • environmental stimuli
    • conscious
      • leads to
        • Low-effort hierarchy of effects
          • thinking behaving-feeling
            • cognitive
    • consumers´tactics
      • Satisfice
        • a brand that satisfies a need even though is not the best brand.
      • Choice tactics
        • Simple rules of thumb
        • how are learned?
          • Operant conditioning
            • behavior is a function of
              • reinforcements
                • satisfaction
                  • usage
              • punishments
                • bad experience
                  • Usage
            • repeat purchase
        • can also be
          • Performance-related tactic
          • Habit
          • brand loyalty
          • price tactic
          • Normative tactic
          • affect tactic
          • variety seeking
    • Thought-based
      • Performance-related tactics
        • Tactics based on benefi ts, features, or evaluations of the brand.
      • Habit
        • Doing the same thing time after time
        • shaping
          • leads consumers through steps
      • Brand loyalty
        • a strong preference for it.
        • *multi brand
      • Prince related tactics
        • Zone of acceptance
        • Price perceptions
        • Deal-prone consumers
          • more likely to be influenced by price.
      • Normative influences
        • based on others‘ opinions.
          • can result from
            • direct influence
            • vicarious observation
            • indirect infl uence
    • Feeling-based
      • Affect-related tactics
        • Affect referral
          • we remember our feelings for the product or service.
        • Brand familiarity
          • co-branding
        • Variety seeking needs
          • when boredom is below
            • Optimal stimulation level (OSL)
          • Vicarious exploration
            • Seeking information simply for stimulation.
        • Impulse purchase
          • unexpected purchase based on a strong feeling.

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Description
Mind Map on Low-effort judgment and decision making, created by Familia Quiñones on 05/11/2018.
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