Networks 1.3.3

Description

OCR A Level Computer Science Networks 1.3.3
Louis N
Mind Map by Louis N, updated more than 1 year ago
Louis N
Created by Louis N over 5 years ago
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Resource summary

Networks 1.3.3
  1. Protocols and Standards
    1. A protocol is an agreed set of rules defining common methods of data communication.
      1. These rules need to be standard across all devices in order for them to communicate.
        1. HTTP has become the standard protocol for browsers to render web pages.
          1. TCP/IP is also used worldwide and enables communication with any other computer connected to the Internet regardless of its location.
          2. The TCP/IP Stack
            1. Networking protocols that work together as four connected layers, passing and outgoing data packets up and down the layers during network communication.
              1. APPLICATION LAYER
                1. Top of stack and provides network services to applications.
                  1. Many application network protocols work at this layer, including HTTP, SMTP and FTP.
                    1. Sockets and port numbers are used to differentiate the path and sessions which applicatons operate. e.g HTTP = 80, SMTP = 25 and FTP = 20/21
                    2. TRANSPORT LAYER
                      1. Uses Transmission Control Protocol (TCP) to establish an end-to-end connection with the recipient computer.
                        1. Data is split into packets and labelled with packet number, total number of packets and port number through which it should route.
                          1. Transport layer can request re-transmission of lost packets.
                          2. INTERNET LAYER
                            1. Adds source and destination IP addresses.
                              1. The addition of an IP address to the port number forms a socket e.g. 42.205.110.140:80
                                1. A socket specifies which device the packet must be sent to and the application being used on that device.
                                2. LINK LAYER
                                  1. Physical connection between network nodes and adds the unique MAC addresses, identifying the Network Interface Cards.
                                    1. So that once the packets finds the correct network using the IP address, it can then locate the correct piece of hardware.
                                    2. 1
                                      1. 2
                                        1. 3
                                          1. 4
                                          2. Switching
                                            1. Circuit Switching
                                              1. Creates a direct link between two devices for the duration of the communication.
                                                1. Two devices must transmit and receive data at the same rate, so circuit switched networks can only connect devices that operate at the same transfer rate.
                                                  1. As it is an exclusive connection, packets arrive in the same order they are sent - easy to reconstruct at the other end.
                                                    1. Electrical interference is produced which can cause packets to be lost.
                                                    2. Packet Switching
                                                      1. Communicating packets of data across a network on which other similar communications are happening simultaneously.
                                                        1. Website data that you receive arrives as a series of packets and an email will leave you in a series of packets.
                                                      2. Topology Types
                                                        1. Bus
                                                          1. Ends of the cables are plugged into a terminator.
                                                            1. Cheap to install - requires less cabling and does not require any additional hardware.
                                                              1. If main cable fails, network can no longer transmit data. Performance degrades with heavy traffic. Low security - all nodes can see all data.
                                                              2. Star
                                                                1. Central node, which may be a switch or computer that acts as a router to transmit messages.
                                                                  1. If one cable fails, only one station is affected. Consistent performance when the network is being heavily used. Higher transmission speeds. No problems with collisions of data since each station has its own cable to the server. Messages cannot be intercepted by other nodes. Easy to add new stations without disrupting network.
                                                                    1. May be costly to install because of cable length required. If central device goes down, network can no longer transmit data.
                                                                    2. Mesh
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