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2.2 Programming Techniques

Jessica Phillips English

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2.2 Programming Techniques

  1. Real /Float-Number with decimal Point. Integer-Number without a decimal Point. String-A series of characters/TEXT. Character-A single letter or symbol. Date/Time-Date and Time in any format. Boolean-Yes no, true false value.

  2. Errors

    • Syntax Error-An error in the rules / grammar of the language. Eg missing colon / spelling mistakes.
    • Logic Error-The program is written to do something other than what the programmer intended Eg Resetting only the first 9 elements in an array instead of all 10.
    • Run Time Error-More difficult to spot as it can run a program without reporting an error. E.g. runs but Doesn’t give an output. Or the program hangs or Becomes inactive

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Mind Map on 2.2 Programming Techniques, created by Jessica Phillips on 02/26/2019.
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