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Mind map

Psychology Exam II

Tisshu English

Mind map on psychology exam II: learning, eating and memory

Mind map: Psychology exam II

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Psychology Exam II

  1. Learning

    • Neural Changes
      • Changes in regional activity for skill learning
        • Motor skills experiment
          • Initially cerebellum was active, then with practice striatum takes over
      • Changes in correlations in disparate neural circuits accompany learning new associations between stimuli
        • Learners & Connectivity Paths
          • Successful learners have several strong connections in different regions of the brain while less successful and non-learners have few connections that are all weak
      • Changes in synaptic activity; long-term potentiation, habituation, & sensitization
        • glutamate & serotonin
      • Changes in anatomy accompany intensive learning
        • Spatial Navigation
          • Birds
            • hippocampus increases in size when the birds remember where they put their seeds months later
          • Taxi Cab Drivers
            • Taxi cab drivers have large hippocampi to memorize maps
    • Definition
      • Acquisition of new knowledge & behavior Enduring change in behavior as the result of experience  Often hard to measure
    • Classical (Pavlovian) Conditioning
      • learning associations between events (stimuli), between emotions and events (stimuli), between behavior and its consequences
      • Ivan Pavlov
        • Nobel Prize for his findings on digestion
        • Dog Experiment
          • US: food --> UR: salivating
          • CS: bell + US: food --> CR: salivating
          • CS: bell --> salivating
          • Results
            • "existing" behaviors can be put to new uses
            • acquired behavioral change: can be adaptive; can be deleterious
      • Basis of all human learning
        • Conditioning in everyday emotional life
        • Human irrationality (phobias)
          • Phobias
            • unrelenting, disproportionate fear of a situation, activity, or thing, resulting in avoidance and/or panic
            • Freudian Model
              • Assumes an internal psychological structure that is out of sync
              • Little Hans
                • agoraphobia because fear of being bit by a horse
                • Underlying problem: Oedipal complex
            • Anxiety/Panic
              • Recognition that fear is excessive + irrational
              • Phobia interferes with other activities
              • Physiological symptoms
                • increase in heart rate increase in blood pressure sweating nausea dry mouth aches confusion inability to speak
            • Types
              • Social phobia
              • Agoraphobia
              • Specific phobias
            • Demographics
              • Early onset
              • Females
              • Independent of education/but not income
                • earning a living is more anxiety provoking and schools are a relatively protected environment
                • Why?
            • Classical Conditioning Model
              • phobias are caused by the experiences that affect you and by your capacity to learn
              • Little Albert
                • John Watson conditioned Little Albert to have a fear of all furry things by accompanying the presence of a furry thing with a loud noise --> phobia of the furry things
                • shows fear through conditioning (not an underlying problem)
                • "tabula rasa" = blank slate
            • Traumatic Event
              • phobias are often not accompanied by recall of a traumatic event
                • Imitiation
                  • Monkey Experiment
                    • lab-reared monkeys are not afraid of snake while wild-reared monkeys are always afraid
                    • Results
                      • when the lab monkeys observed the wild monkeys, they acted the same way as the wild monkeys to the snakes 
                • Heritability of fear
              • many individuals experience trauma but do not develop phobias
              • Non-lab evidence of the role of conditioning in phobias
                • Defibrillator Study
                  • 72 patients with implantable cardio defibrillators  many can anticipate arrhythmias --> anticipate shock 16% develop anxiety disorders (phobias)
                • Conditioned Immunization
                  • Farm animals
                    • farmers don't develop phobias to animals because of conditioning
                  • Safety Blankets
                    • produces a parasympathetic response (calming effect)
              • Individual Differences in Susceptibility
                • Biology of stress
                  • external threat --> amygdala --> hypothalamus --> sympathetic nervous system + adrenal glands --> release of adrenalin, noradrenalin & stress hormones --> flight/flight response
                • Flight/fight response
                  • heart beats fast greater blood flow + redistribution spleen releases more red blood cells air passages in lungs widen increase in BP liver releases sugar sweating increases pupils widen sweaty palms 
                • Temperament Research
                  • children who are frightened at novelty at a young ante are more likely to develop phobias
                • Heritability
                  • if a sibling has an anxiety disorder, likelihood of at least one other sibling having a disorder is: 11% if no disorder in parents 25% if one parent has anxiety 40% if both parents have anxiety
              • Treatment of Phobias
                • Spider phobics Experiment
                  • pictures of spiders to handling a real spider in gradual steps + relaxation
                • presenting the conditioned stimuli but not the unconditioned stimuli
                  • Go outside but do not present a biting dog 
                • Deconditioning
                  • Because you can be susceptible and imagination can form a phobia face your fears and hang out with brave monkeys
      • Learning is Orderly
        • Magnitude of the US
        • Magnitude/saliency of the CS
        • Frequency of CS/US pairings
        • Temporal constraints regarding relations between CS & US
      • Wide range of stimuli would function as conditioned stimuli
      • All species were susceptible to classical conditioning
      • Pairing of stimuli is not necessary but sufficient
        • Forward conditioning > backward conditioning
        • CS has to predict US
        • Prediction vs. Pairing
          • Pairing: necessary but not sufficient because it's not necessarily learning Prediction: requires some degree of pairing and is sufficient
        • Food Delivery + Sound Experiment
          • Random food deliveries (US) + Random tones (CS) Combining random streams together 1. Playing tune but food at random intervals = no learning 2. Playing tune and food at same times = learning to predict when food is there
      • Good Behavior Conformity
        • People obey the law most of the time
          • Feeling guilty for doing bad things
          • rational thinking of consequences
          • Anti-social behavior triggers disapproval/punishment
            • Contemplation of antisocial behavior = punished by negative fear (CC) = doesn't occur (even when no one's watching)
          • Differences in susceptibility to classical conditioning predict criminal history
            • Conditioned Response of Criminals Experiment
              • 3 groups: No criminal history but anti-social, control group, serious criminal history Tested for strength of response to unpredictably loud noises --> lowest responses = highest number of arrests 
    • Operant/Reward Based
      • changes in the topography and frequency of behavior as a function of its consequences  rewards/punishments "shape" behavior
      • BF Skinner
        • 1904-1990 Read Pavlov's work and was interested in studying behavior 
        • Accomplishments
          • Drug discovery + neuroscience
          • Clinical Impact
            • Behavioral treatment based on reinforcement
          • Intellectual Impact
            • Behavior as a natural science = behavioral economic
          • Social Engineering
            • people naturally have unplanned, ineffectual reinforcement contingencies --> want to replace them with planned, effective reinforcement contingencies to have an ideal behavior
          • Punishment vs. Reinforcement Contingencies
            • Can predict + control behavior = manufacture a new breed of human being  Change the environment = change the individual 
      • Origins of Reinforced Behavior
        • Spontaneous actions
        • Shaping
          • feedback process whereby consequences of behavior (rewards + punishment) shape behavior = new behavior
        • Reinforcement Contingency
          • Discriminative stimulus operant behavior reinforcer
        • Cumulative Recorder
          • device that measures behavior visualizes activity in the brain to a 2D representation on a roll of paper that moves at a constant speed the pen is electronically connected to the reinforcer --> every time subject responds it deflects vertically  measured rate at which the individual response = slope of line
          • Behavior Patterns
            • Trendline: Waiting for the bus
              • scallopped trend because while waiting for the bus, it flattens out (loses interest) but picks up when the bus arrives
            • Trendline: Checking emails
              • straight trend line because the emails are random = constantly checking to see if there are emails
            • Trendline: Slot machine
              • steeper straight line because random reinforcers but the random reinforcers are stronger
            • Capitalism
              • Worker: you want 1st trend for guaranteed pay (pay by hour) Factory Owner: you want 3rd trend because random reinforcers (less than 2nd) and higher work load
            • Ann + John
              • Ann wanted music --> touched the cylinder and got music --> trend line is scalloped then steep (because she caught on) John wanted food --> touched cylinder and got food --> almost flat line because he didn't catch on...
        • Voluntary Behavior
          • Gymanastics
            • coaches are very stern very few rewards but working very hard --> isn't just the environment; also is PERSONAL MOTIVATION
          • Reinforcers: approval + disapproval
            • "Dictator Game"
              • Will approval/disapproval influence sharing money even when approval/disapproval have no consequences? Results: what someone else thinks (someone they don't even know), it affects their behavior 
        • Impulsiveness/Self-control
          • having a large access to reinforcers leads to problems in addiction, procrastination
          • Health, Wealth & Criminal Convictions Study
            • studying children in self-control ages 3-11  followed children after 20 year period --> observed health, wealth & crimes psychological variables: IQ, self control, socioeconomic status 
            • Results
              • results: low self control --> more health problems, single parent, more crimes, etc. 
          • Self-help industry
            • Why is self-help a problem? -lack of understanding -compulsion -self-control = important individual difference
          • Marshmallow Test
            • children had the option of eating the marshmallow right away or not eating it now and receiving another later
          • Pigeon Reward Experiment
            • pecks produced reward pecks --> delay --> reward  delay time decrease = increase in response rate 
          • Joe incentive Experiment
            • -1st reward is smaller but comes sooner -2nd reward is larger but has a delay of 5 minutes -when both rewards are distant, the long-term reward's value is larger
          • How to Control Impulsivity
            • change the shape of the curve
              • give other rewards (or smaller ones) so that the value of the long-term reward is still higher
            • divert your attention while waiting
            • being help accountable (side bets)
              • if not fulfilling your bet = embarrassment make the side bets before crossing point (where the longterm > short term) 
            • precommittment
              • -knowing that switching preferences will happen but don't want it to happen --> take precautions before the shift to prevent yourself from switching
              • Odysseus + Sirens
        • Punishment
          • a contingent event that reduces the likelihood of the behavior that produced it
          • Drawbacks
            • -teaches avoidance of punisher -is hard to make severe enough -severe corporal punishment correlated with negative outcomes -adds negative value to reinforcer (fear of punishment makes reinforcer less desirable)
        • Reinforcers
          • virtually anything can be a reinforcer
          • Behavior is determined
            • Should we punish people for acts they are not responsible for?
    • Why is learning necessary?
      • creatures needs the ability to adjust to changing circumstances  world changes at a rapid rate and heredity/evolution cannot keep pace
  2. Eating

    • Energy Problem
      • Cells are independent organisms and need energy continuously 
      • Metabolism
        • transform outside energy sources into glucose
        • Glucose
          • Energy: Brain + Body
            • Short-Term Storage: Glycogen Liver
              • storage frees the need of eating continuously
        • Fat
          • Long-Term Storage: Fatty Tissue
        • Amino Acids
          • Protein Synthesis
        • Eating
          • Hunger
            • Sensor Detects Deviation From Set Point
          • Satiation
            • Sensor Detects Return to Set Point
          • Living Creature
          • Incentive Rewards
            • Taste/smell/stress/social
        • Metabolic Factors
          • Initiate eating
            • Hypoglycemia
              • low blood glucose
            • Lipoprivation
              • depriving cells of lipids
            • Ghrelin
              • hormone that is released when the stomach is empty to promote eating
            • Other Factors
              • decrease in body temperature release of insulin
          • Slow eating
            • Short-term
              • CCK
                • depends on fat content of intestine stimulates metabolism of fat injections of CCK slow eating  rats without CCK receptors become obese
              • PYY
                • -levels are proportional to caloric content of food in intestine -slows gastric emptying so that there is enough time to metabolize nutrient  -water does not stimulate PYY release -individual differences in PYY correlated with body weight
            • Long-term
              • Leptin
                • -hormone that is reflective of number of fat cells in the body -fuller fat cells --> release leptin --> fuller -low leptin levels = hungry + low body temp (lethargy) -high leptin levels = fuller + warmer (active)
      • Forage continuously or intermittently
    • Individual Differences
      • ethinicity
        • -environments in which food is often scarce; invidiuals better at storing food = efficient metabolisms ex: Native Americans in SW are subject to drought those who are shielded from immediate environmental (US) have inefficient metabolisms
      • Anorexia Experiment
        • Normal vs. Anorexic vs. Anorexic with treatment insulin allows cells to incorporate glucose for energy --> no insulin = high blood sugar + starving cells -Injections of Insulin  -normal: blood glucose decrease = increase in hunger -anorexic: blood glucose decrease = decrease in hunger (psychological response) -recovered anorexic: blood glucose decrease = no change in hunger
      • Taste
        • Vanilla Milkshake Experiment
          • correlation btwn eating a lot + pickiness -Normal Group + Obese Group -vanille milk shake + vanilla milkshake with quinine (bitter) -normal people drank vanilla and a little bit less quinine -obese people drank more vanilla and much less quinine
      • Willingness to Engage
        • Shelled/Unshelled Peanuts
          • normal people ate almost equal number of shelled + unshelled obese ate ALOT of unshelled and almost no shelled 
    • Food as a Reinforcer
      • -complements any event -form of self-medication -focus of cultural/social/individual elaboration
    • Diets
      • What works?
        • Exercise
        • Reduction in fat content
        • Awareness
          • Freshman 15 Experiment
            • 1 control group + 1 group that had to email their body weight every morning -group that had to email weight = weight brought into consciousness  --> lost pounds  -control group gained weight
          • Amnesic Experiment
            • people who forgot they ate dinner = kept eating dinner because it was placed in front of them
  3. Memory

    • HM
      • had his temporal lobes removed (including hippocampus) in a surgery designed to stop epileptic seizures result: epilepsy cured but changes in memory
      • could carry on conversations but could not remember it after
      • could learn new motor skills but couldn't remember learning it
      • attenuated retrograde amnesia
    • Types of Memory
      • Sensory Memory
        • Short-Term (working) memory
          • Long-term memory
            • distinguishable from STM: -everyday observations -serial position effect -selective amnesias that spare working memory (HM)
            • Explicit: Intentional
              • formation often involves effort can be stated (declared) 
              • Episodic
                • biographic where you were when something happened
              • Semantic
                • knowledge
              • ex: learning French
              • Evidence for Distinction between Episodic + Semantic
                • Aging Effects Showed pictures of people who died dramatic deaths --> asked where they were when it happened -recognition: equally good -basis of fame: equally good -biography/fact: decreased as a function of age  Episodic memory affected by age 
            • Implicit: Unintentional influence of past
              • established without conscious effort hard to put into words
              • Procedural
              • ex: Riding a bike
          • Capacity
            • 5-7 chunks typically under 30 sec (7 +/- 2)
            • Acoustic Encoding Experiment
              • -Subject exposed to 3 letter string followed by an interference task that prevents rehearsal -errors were in terms of sound and not what they look like (V + B for P but rarely E for F)
              • Organizing info into chunks (meaningful units)
    • Amnesia
      • retrograde amnesia
        • remembering events before surgery
      • anterograde amnesia
        • amnesia after surgery
    • Basic Memory Processes
      • Encoding
        • processes that transform experience into an enduring change in brain/consciousness behavior
        • Depth of Encoding Experiment
          • Print vs. Sound vs. Meaning  people had to say the meaning of the word, they recognized more of the words  people memorize more things when they're more meaningful to you
      • Storage/Consolidation
        • processes that maintain experience induced changes over time
        • sleep
      • Retrieval/Forgetting
        • process of bringing to mind previously encoded/consolidated material
        • Land/Water Experiment
          • people learn words under water and recite on land/water people learn words on land and recite on land/water best memory in a setting that is the most similar to their setting in which they learned 
        • Forgetfulness
          • Cues Experiment
            • subjects learned a list and tested on it 10 min later but have to learn intervening lists between time WITHOUT CUE: more intervening lists = decreasing performance WITH CUE: performance jumps up and it doesn't matter how many lists they had 
        • Persistent Memories
          • Memory bias for emotional events
            • Amygdala function
            • Release of stress hormones
            • Memory is Malleable
              • hippocampus sorts/assembles emotions/sights aspects of memory but can assmelbe them wrong (memory with imagination)

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Mind Map on Psychology Exam II, created by Tisshu on 28/03/2015.
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