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Random Access Protocols

nawal amri English

Random Access Protocols

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Random Access Protocols

  1. ALOHA

    • The earliest random access method
      • Pure ALOHA
        • The original ALOHA protocol is pure ALOHA
        • Each station sends a frame whenever it has a frame to be sent.
        • There are potential collisions in this arrangement and the data from the two station collide and become garbled
        • After transmittinga frame,the sender waits foran ACK for an amount of time If no ACK was received, the sender will resends that frame after it waits for a random amount of time If station fails to receive an ACK afer repeated transmissions, it gives upe.
        • The vulnerable Time: 2*Frame transmission time
        • Throughput : G*e^(-2G)
          • Student name:Nawal Alamri
            • ID: 2190005382
        • Maximum Throughput: 18.4%
        • Collision Status : It does not reduce the total number of collisions to half
      • Slotted ALOHA
        • Time is divided into slots equal to a frame transmission time (Tfr) seconds.
        • The data at the beginning of any random time slot If a station misses the beginning of a slot, it has to wait until the beginning of the next time slot.
        • A station informs all stations about the start of each slot.
        • The vulnerable Time: Frame transmission time
        • Throughput : G*e^-2
        • Maximum Throughput : 36.8%
  2. CSMA

    • carrier sense multiple access
      • To minimize the chance of collision and increase the performance
    • each station first listen to the medium before sending.
    • The vulnerable Time: propagation Time Tp
    • 1-Persistent
      • It is simple and straightforward
        • station idle sends the frame immediately
          • has the highest chance of collision
          • Same
            • if not idle, waits for a random amount of time then senses the line again
              • it reduces the chance of collision and the efficiency
    • Nonpersistent
      • A station that has a frame to send senses the line.
    • p -Persistent
      • It is used if the channel has time slots with a slot duration equal to or greater than the maximum propagation time.
        • It reduces the chance of collision and improves efficiency
      • After the station finds the line idle it follows these steps
        • With probability p, the station sends its frame.
          • This step
        • With probability q=1−p,the station waits for the beginning of the next time slot and checks the line again.
          • If the line is idle, it goes to step 1
          • If the line is busy, it acts as though a collision has occurred and uses the backoff procedure.
    • CSMA/CD
      • carrier sense multiple access with collision detection
        • augments the algorithm to handle the collision
      • a station monitors the medium after it sends to see if the transmission was successful.
    • CSMA/CA
      • Carrier sense multiple access with collision avoidance
      • Collisions are avoided through the use of CSMA/CA’s three strategies:
        • The interframe space
        • The contention window.
        • Acknowledgments

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Mind Map on Random Access Protocols, created by nawal amri on 03/02/2021.
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