Mind map
FirstTask
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FirstTask
- Templates for creating objects; assigns attribute variables for fields and methods to objects.
- Uses Pascal naming convention.
- class className { [ class body ] }
Classes
- Objects
- Representations of real objects; concrete or abstract, containing properties or attributes of Fields and Methods
- Fields
- Attributes of an object that represent characteristics of that object. For example: Age, color, address, etc...
- Uses Camel naming convention
- dataType fieldName;
- Attributes of an object that represent characteristics of that object. For example: Age, color, address, etc...
- Uses Camel naming convention
- dataType fieldName;
- Methods
- Attributes of an object that describe the tasks that the object can perform.
- Uses Camel naming convention
- returnType methodName ( listOfArguments )
- Attributes of an object that describe the tasks that the object can perform.
- Uses Camel naming convention
- returnType methodName ( listOfArguments )
- References
- Typically meant to refer to an object.
- objectReference . methodName objectReference . fileName
- Possible to reference no object by using "null" keyword ObjectName objectName = null;
- Typically meant to refer to an object.
- objectReference . methodName objectReference . fieldName
- Possible to reference no object by using "null" keyword ObjectName objectName = null;
- Representations of real objects; concrete or abstract, containing properties or attributes of Fields and Methods
- Constructors
- The components of Classes that actually create objects.
- constructorName ( listOfArguments ) { [ constructor body ] }
- "new" keyword is most common way of creating new objects. new objectName( listOfArguments );
- To allow future manipulation of the object, implement referencing. ObjectName objectName = new objectName( listOfArguments );
- The components of Classes that actually create objects.
- constructorName ( listOfArguments ) { [ constructor body ] }
- "new" keyword is most common way of creating new objects.: new objectName( listOfArguments );
- To allow future manipulation of the object, implement referencing.: ObjectName objectName = new objectName( listOfArguments );
- Templates for creating objects; assigns attribute variables for fields and methods to objects.
- Uses Pascal naming convention.
- class className { [ class body ] }
- Objects
Information
- Description
- Mind Map on FirstTask, created by David Reynolds on 05/27/2021.
- Created by
- David Reynolds
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