Development of sculpture in the 4th century BC

Mind Map by jmwight, updated more than 1 year ago
Created by jmwight about 6 years ago


A level Classical Civilisation Mind Map on Development of sculpture in the 4th century BC, created by jmwight on 12/04/2013.

Resource summary

Development of sculpture in the 4th century BC
1 relaxed pose
1.1 more advanced relaxed pose
1.2 trailing leg
1.2.1 used by praxiteles
1.2.2 developed by polykletian
1.3 tilted hip
1.4 weight on one leg
1.5 bent leg
2 contrapposto
2.1 developed by Polykleitos
2.2 1/4s of the human body
2.2.1 1/2 action
2.2.2 1/2 movement motion
2.2.3 tophalf and bottom half of body
2.3 head twisted same way as hips
2.3.1 different direction to chest
2.4 shoulders twisted diff axes of hips
2.5 weight on one foot
2.5.1 knee bent weight on ball of foot
2.6 more advanced relaxed pose
2.7 trailing leg technique
2.8 balance of opposites
3 the canon form
3.1 developed by polykleitan
3.2 mathematical equation for proportion of human body
3.3 pattern found in the chest-abdominal muscles
3.4 developed by Polykleitos
4 dynamic equilibrium
4.1 balance of opposites
4.2 contracted versus entended torso
4.3 euqilibrium= equal
4.4 dynamic=strong?
5 ideal unreality
5.1 more realistic the more exaggerated the body is
5.2 said to be the true form of beauty, how exaggerated the body causes it to be more realistic
5.3 enhance human features,slightly alter proportions to become more realistic?
5.3.1 eg shorter arms on the spear barer
6 1:8 head tobody ratio 1:7 1/2 head to body ratio
6.1 accuracy states the correct ratio is 1:7
6.2 yet believed to look more realistic if 1:8 so head smaller than shoul be
6.3 1:7 1/2 Praxiteles signature
6.3.1 also ratio his father used in peace and wealth?
7 quadrifacial frontality
7.1 view of the statue different at other sides
7.2 variation of movement and action allow different angles and views to be used
7.3 360 digrees
7.4 statues no longer directly look at the viewer, force viewer to move round statue
7.4.1 eg the aphroditie of knidian who looks to the left not directly at the viewer
8 realistic
8.1 alter of 1:7 ratio to 1:8 ?
8.2 babys ratio of mini adult ?
8.3 underlying skeleton
8.3.1 eg tendons and veins
8.4 appropriate muscles for age ?
8.4.1 eg lean not as muscular hermes? to protray young man
8.5 moulded muscles
8.6 nudity with purpose?
8.7 life size mortals, over sized gods?
9 representation of athlete
9.1 snap shot of action pose
9.2 life models
9.3 view changes at dfferent angles
9.4 nudity with prupose
9.4.1 gratuitous
9.5 examples
9.5.1 discobolus the discus thrower by Myron
10 humanising the gods
10.1 Praxiteles
10.2 life size
10.3 more relatable gods?
10.3.1 hermes, dionysus ,apollo ,aphroditie
10.4 relaxed pose
10.4.1 contrapposto
10.5 emotions shown
11 emotion
11.1 from severe expression to dreamy?
11.1.1 servere
11.1.2 dreamy deep set eyes
11.2 statues portray set emotions not just a standard facial feature like archaic smile and servere expression
11.2.1 eg peace and wealth-mother and son bond, contentment, peaceful
11.2.2 eg discobolus , concentration , purpose because athlete in snap shot action pose
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