Flashcards
Chapter 4:-Sports Psychology (Paper 2)
Flashcards do conjunto (42)
- 1What is a skill?Something you learn to bring the outcome you want with maximum efficiency and with minimum effort.
- 2What is an abilities?Abilities are inherited from you parents.
- 3BasicFew decisions need to be made,not much thought or concentration is needed.
Forward Roll - 4ComplexInvolve thought and concentration and are more difficult to perform.Requires lots of decision making.
Double Somersault - 5OpenAffected by external factors where the environment is changing.
Rugby Tackle - 6ClosedNot affected by the environment and are often predictable.
A Somersault - 7Self-paceControlled by the performer (speed,rate and pace)
Cycling - 8Externally-pacedCannot be controlled by the performer. The speed,rate or pace is dependent on eternal factor.
Man Marking - 9GrossInvolves big movement of the body using larger muscle groups.
Running - 10FineInvolves small and precise movements using smaller muscle groups.
Dart Throw - 11What is Goal Setting ?A variety of targets set for an individual to aim for and help to motivate them.
- 12Performance goalsPersonal standards to e achieved. The performer compares their performance against what they have already done or suggests what they are going to do.There is no comparison with other performers.
- 13Outcome goalsFocus on end result, for example winning.
- 14Beginners and Elite‘Elite athletes will thrive on outcome goals but will set several performance goals with training’
- 15SMART goalsSpecific - Relevant to the sport
Measurable - you must know when the goal has been achieved
Accepted/Agreed - Accepted by the performer and teacher/coach
Realistic - It must be possible to complete
Time-bound - Set over a fixed period of time - 16ArousalA state of mental (psychological) and physical (physiological) preparation for action’
- 17Who developed The Inverted U Theory?Yerkes and Dobson (1908)
- 18The Inverted U TheoryThe Inverted U Theory states that arousal must be at an ‘optimal level’ for peak performance.
1)Arousal is too low then the athlete must ‘psych’ themselves up. - 19Fine motor skillsinvolving accuracy require a low optimum level of arousal.
- 20Gross motor skillsinvolving larger muscle groups, power and strength require a high level of arousal.
- 21Deep BreathingIt a technique which the performer uses to breathing in and out.Deep breathing helps the performer focus on the task.
- 22Mental RehearsalA technique used where the performer imagines themselves performing the skill before attempting it. Taking control of their thoughts.
- 23Positive Self- TalkA technique where the performer talks to herself to reassure them of a positive performance.This relax the performer
- 24Personality“A combination of characteristics that form an individuals character”
- 25Categorising PersonalityPersonality is measured as either an introvert or an extrovert
- 26Introvert personalityis being quiet, reserved and shy. do not high levels of arousal and will often take part in individual sports.
- 27Extrovert personalitybeing sociable, active, talkative and outgoing. high levels of arousal as they often seek exciting situations.
Team sport where they use gross skills. - 28Motivation“The drive to succeed or the desire to want to achieve something”
- 29Intrinsic MotivationThis is the motivational drive that comes from within the performer.
- 30Extrinsic MotivationThis is the motivational drive that comes from external sources when striving to achieve a reward.
- 31Aggression“Feelings of anger resulting in taking actions without being provoked”
- 32Direct AggressionDirect aggression involves physical contact between the performers outside of the rules.
- 33Indirect AggressionIndirect aggression does not involve physical contact but is used to undermine the opponent by lowering their confidence to gain advantage.
- 34Information ProcessingThis is making decision. It involves gathering data from the display and prioritising the most important stimuli to make a suitable decision for example choosing a suitable skill.
- 35A Basic Model Of InformationThis show the simple processes that a performer carries out in order to decide what skill to use.
- 36Visual GuidanceGuidance that you can see for example a demonstration.
- 37Verbal GuidanceGuidance that is provided by another person speaking to you.
- 38Manual Guidancephysically moving the performer,for example the coach supporting the movement through physical touch.
- 39MechanicalUsing mechanical aids to assist a performer , for example using a float in swimming or a harness in trampolining.
- 40Knowledge Of Result (KR)Feedback about the quality of performance, for example technique.
- 41Intrinsic FeedbackFeedback from within, for example kinaesthetic feel
- 42Extrinsic FeedbackFeedback from an external source.
Informações
- Descrição
- Grade 7 Physical Education (PE) (Paper 2) FlashCards sobre Chapter 4:-Sports Psychology (Paper 2), criado por Soria Sediqi em 23-01-2017.
- Criado por
- Soria Sediqi
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