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MECHANICS 1

davidlouisshaw1750 Inglês 5,0Avaliação média 5,0 de 5 (1 avaliação)

MECHANICS 1

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MECHANICS 1

  1. Particle moving in a straight line

    • Kinematics (motion)
      • Graphs
        • Speed - time
          • Distance Travelled = area under graph
            • Trapezium rule: Area = average parallel sides x height
              • A = 1/2(a+b)h
            • Objects meet when they have the same distance travelled
        • Distance - time
        • Acceleration - time
      • Constant acceleraton
        • Acceleration = gradient of line
        • In free fall: Acceleration = g (9.8 ms-2)
          • Ignore air resistance
        • SUVAT
          • s=displacement u=initial velocity v = final velocity a=acceleration t=time
          • v=u+at s=(u+v)t/2 v^2=u^2+2as s=ut+1/2at^2 s=vt-1/2at^2
          • State which way is positive
    • Dynamics (motion of bodies under action of forces)
      • Momentum, p
        • = mass x velocity
        • Collisions
          • Conservation of momentum
            • Momentum before = momentum after
              • m1u1 + m2u2 = m1v1 + m1v1 + m2v2
        • Impulse, I
          • = force x time
            • Impulse = area under force - time graph
          • = final momentum - initial momentum
            • =mv-mu
          • Newtons 3rd Law: Objects exert equal and opposite forces (and so impulse) on eachother
      • Newtons 2nd Law: F = mass x acceleration
  2. Statics (bodies at rest with forces in equilibrium)

    • Additional forces
      • Weight, W
        • = mass x g
        • Due to gravity acting on an abject vertically downwards
      • Tension, T
        • Being pulled along by a string
          • Strings
            • One string: Tension equal
            • Two separate strings: Tension different
            • In-extensible
              • Does not change length so accelerations and velocity of two particles attached are equal
            • Becomes slack
              • No tension so change in acceleration, must resolve again
      • Thrust, T
        • Being pushed along by a rod
          • Rods
            • Uniform
              • Weight acts at the centre of the rod
            • Light
              • Adds no weight to the system
            • Straight and does not bend, all forces remain perpendicular
      • Normal reaction, R
        • Perpendicular to the surface in contact with the object
      • Friction, F
        • F = uR
          • u is Mue
          • In limiting equilibrium (on the point of movement), otherwise equal to or less than
        • Opposes the motion between two rough surfaces
        • Smooth
          • No friction
        • u = coefficient of friction
          • 0 < u <1
    • Balanced, no overall motion, equal and opposite in any direction
    • Resolving Forces
      • Resolve in the direction of the acceleration
        • Then resolve perpendicular to this
          • R(^): R - mg
        • R(>): ma - uR
      • If static
        • Resolve horizontal and vertical or up plane and perpendicular to plane
      • At an angle
        • Resolve to find the component of the force that acts in the direction of motion
          • Component of F = Fcos0
            • 0 is Theta
      • Resultant Force
        • Resolve force in perpendicular directions and then apply pythagoras
  3. Moments

    • Moment about a point = Force x distance
    • The sum of moments
      • State which way is positive (clockwise or anticlockwise)
      • Add up the moments about a point
        • M(P): clockwise moments - anticlockwise moments
    • In equilibrium
      • In equilibrium the sum of moments about any point is zero
        • M(P) clockwise moments = anticlockwise moments
      • Resultant force in any direction is zero
    • If tilting about a point, other point support force = 0
  4. Vectors (quantity with both magnitude and direction)

    • i, j notation
      • i is a unit vector in the x-direction j is a unit vector in the y-direction
      • Add terms i and j seperately
      • i and j either bold or underlined
    • Adding vectors
      • Triangle law of addition
        • AC = AB + BC
    • Speed
      • Calculated using pythagoras for i and j
      • Magnitude of velocity vector
    • Length of line = magnitude
      • Arrow to show direction
    • Equal
      • Same magnitude and direction
    • Parrallel
      • Same direction
    • Vectors involving time
      • r = r0 + vt
        • r = Position vector at time t
        • r0 = Original position vector at time t=0
        • v = Velocity vector
      • Bearings
        • From north clockwise 3 significant figures before the decimal
      • Objects meet when they have the same position vector at the same time

Imagens e arquivos do mapa

  • MECHANICS 1
  • MECHANICS 1

Informações

Descrição
M1 maths AQA : Particle moving in a straight line, Kinematics, Dynamics, Statics, Moments, Vectors
Visualizações
195
Avaliação
Avaliação média 5,0 de 5 (1 avaliação)

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