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Mindmap

CHAPTER 1

Nur Shazwani Englisch

CHAPTER 1

Inhalt der Mindmap

CHAPTER 1

  1. PROGRAMMING TECHNIQUE

    • unstructured programming
      • computer instruction algorithm
      • produce spaghetti code (unstable source code)
      • apps : JOSS, FOCAL, COBOL
    • procedural programming
      • Top down design / sequence statement
      • loops, assignment
    • object oriented programming
      • method programming based on hierarchy classes
      • create class, coop with create object
      • Java support OOP (OOP approach)
      • to organize complex program easily
  2. FEATURES OF OOP

    • inheritance
      • class derives of properties of another class
    • polymorphism
      • ability object to take many form
      • eg : buttons on remote control used same method, receive other output
    • data abstraction
      • concept represent only essential feature of data without including the non essential details (already showed)
    • encapsulation
      • mechanism (program) of wrapping up of data & method (operate data) into single unit (class diagram/UML Class Diagram
  3. ADVANTAGES OF OOP

    • simple
      • software object are treated similar to real object
    • data security
      • each object can access only essential members (access specifier)
    • reusability
      • program can be assembled (inheritance)
    • modularity
      • software project can split up into small pieces (class)
  4. TYPE OF OBJECT ORIENTED

    • OOA
      • in documentation
    • OOD
      • process defining component interface : object, class, attribute
    • OOAD
      • combine analysis & design

Bilder und Dateien der Mindmap

  • CHAPTER 1
  • CHAPTER 1

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Mindmap am CHAPTER 1, erstellt von Nur Shazwani am 02/01/2019.
Erstellt von
Nur Shazwani
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