Flashcards
Game Development stages
Cards in this deck (4)
- 1List the activities of pre-Production stage1. Agree on game concept/design
What technologies ? (What engine?)
Game components
2. Test run of content production and code delivery
3.Project planning - Budget, Milestones team structure
4. Outcomes - make a prototype, Project plan, secure funding
5. Cost/Benefit analysis - decide on features depending on user benefit and development cost. - 2Cost/Benefit analysis, what is it?Decide on what game features, depending on the USER BENEFIT and DEVELOPMENT COST.
How much does the feature contribute to the game.
What is the cost ? ie-
coding size/difficulty
The complexity?
How many developers needed ?
The time it will take ? - 3Production Stage features ?1. Create content: art, design game levels
2.Refine the prototype - detail logic, implement features, improve presentation, optimize
3.Test, developers, publishers and end-users
4. Update project plan - remove no longer viable features, if more time available decide best how to spend it
5. Team management - 4Maintenance Stage features1.Deliver patches to fix bugs/glitches etc
2. Product support, provide additional content/extensions like DLC
3. Provide users with content creation tools for example the "Mod" community
4. Organise, archive, document - prepare for the next project.
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- Flashcards on Game Development stages, created by jeff caviliar on 02/06/2019.
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- jeff caviliar
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