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Design for Collaboration & Communication

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Design for Collaboration & Communication
Conversational Mechanisms
- Talking is effortless and comes natural tu humans, there are rules that indicate how we communicate
- Ambiguity and Misinterpretations can break down the mechanisms
- Talking is a key activity into coordinating
- Talking is effortless and comes natural tu humans, there are rules that indicate how we communicate
Kinds of Conversations
- Examples: Argument, Discussion, Debate, Chat
- Formal Communication: There's roles on who talks. Example: Board Meeting
- Informal Communication: Goes on social standards, can coordinate a group, or transmit some sort of knowledge
Social Aspects: Actions and Interactions that people engage in public or private situations
3 Main Conversational Mechanisms
- Conversation
- Computer Mediated Communication
- Helps humans communicate in different physical locations
- Example: Email, VideoConferencing, Computer Conference, ChatRooms
- Need to take into account Social Protocols to create innovate technologies
- Ethnography is important to consider in order to revise peoples needs to create a system
- Neither the user or the system most have complete control over the collaboration, it must be balanced.
- Ethnography is important to consider in order to revise peoples needs to create a system
- Helps humans communicate in different physical locations
- Asynchronous Communication: When conversation takes time in different times and places
- Example: Email, Bulletin Board
- Problems: can be Flaming, Overload or False Expectations
- Computer Mediated Communication
- Coordination
- External representations, rules and conventions, help coordinate activities
- Example: Basketball Game
- Requires 1) Verbal & Non Verbal Communication
- Schedules, Rules, Communication
- Shared External Representaions
- Schedules, Rules, Communication
- External representations, rules and conventions, help coordinate activities
- Awareness
- You need to keep people aware of your actions so the collaborative work and socializing can work.
- Example: A party
- Overhearing and Overseeing
- Example: Coordination of dancers during a show
- In systems this helps people monitor progress
- Example: Coordination of dancers during a show
- You need to keep people aware of your actions so the collaborative work and socializing can work.
- Conversation
Conceotual Frameworks
- Language/Action Framework
- People act through language
- Speech Act Theory
- Assertives, Commissives, Declarations, Directives, Expressives
- ARANZA ESTRADA A01176250
- Preece, Jennifer. (2002). Interaction Design. United States of America: John Wiley & Sons Inc.
- ARANZA ESTRADA A01176250
- Assertives, Commissives, Declarations, Directives, Expressives
- Distributed Cognition
- Describe what happens in the cognitive system, explain interactions among humans and artifacts
- Language/Action Framework
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- Mind Map on Design for Collaboration & Communication, created by Ara Estrada on 02/09/2017.
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- Ara Estrada
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