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Mind map

Super Smash Bros Algorithm

I B English

Map content

Super Smash Bros Algorithm

  1. Character Choices

    • Yoshi
      • + Simple but effective controls, Easy to manoeuvre.
      • - Doesn't have a parachute/anything to propel upwards.
    • Ness
      • + Has good special moves such as fire.
      • - He can't move when summoning fire.
    • Kirby
      • + Has good ways of surviving if pushed off.
      • - Is very short.
  2. Hardware

    • Screen
      • The screen is what the Nintendo connects to for a larger screen that is easier to view.
    • Joycon Remote
      • Has A, B, X, Y buttons to control special moves, and they include the back button (B), and the select button (A).
    • Nintendo Switch
      • The Nintendo Switch has a docking station, and when in the station, it can connect to a screen.
    • SSB Game card
      • The SSB game card contains both the code of the game and retains the information from the last player.
  3. Prescribed Criteria

    • Super Smash Bros
      • Prescribed Criteria 1
        • Develop an algorithm using Pseudocode conventions.
          • Algorithm must be valid.
          • Keywords must be bold and capitalised.
          • Indentation must be used to show structure.
      • Prescribed Criteria 2
        • Develop an ultimate high damage finishing offensive strategy to eliminate the opponent.
          • Choose an order to use the unique move in.
          • Develop a successful finishing offensive strategy.
          • Make sure to eliminate the opponent.
      • Prescribed Criteria 3
        • Use at least five different attack moves (Side Special Move, Final Smash, Down Special Move, etc).
          • Five unique special moves must be present.
          • When to use the five unique moves must be shown.
          • How to use the five special moves must be written.
  4. Algorithm Constructs

    • Sequence
      • A set of instructions that are processed one after the other.
    • Assignment
      • Assignment is when we store the value of an expression in a variable.
    • Selection and Condition
      • A selection statement uses a condition to select which line of the program will be used next.
    • Iteration
      • Iteration is also called repetition and is used when something is repeated over and over again, so the program goes round in a loop
      • FOR Loop
        • A FOR loop is used when it is known exactly how many times to go round the loop.
      • WHILE Loop
        • A WHILE loop is used to repeat while a condition is true or false.
  5. Chosen Character Moves

    • Standard Special Move
      • Egg Lay
        • Yoshi swallows the nearby enemy and turns them into an egg for a few seconds.
        • B
    • Side Special Move
      • Egg Roll
        • Yoshi encases himself in an egg and starts rolling.
        • Move stick side to side and press B
    • Up Special Move
      • Egg Throw
        • Yoshi throws an egg upwards and can hit anywhere.
        • Stick up and press B
    • Down Special Move
      • Yoshi Bomb
        • Yoshi smashes into the ground and stuns the enemies.
        • Stick down and press B
    • Final Smash
      • Stampede!
        • Yoshi knocks opponents down with a tackle then Yoshis in various colours appear and send enemies flying.
        • Final smash and B
  6. Super Smash Bros Game

    • Super Smash Bros is a game that the aim is to smash the other players out of the chosen map.
    • Up to 8 players can play at one time, and there are around 89 characters to choose from.
    • Each character has its own unique special moves, and the players can choose to play a time trial or elimination as a group.

Information

Description
Mind Map on Super Smash Bros Algorithm, created by I B on 29/07/2024.
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I B
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