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Mind map

Digi tech assessment

Angela Sui English

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Digi tech assessment

  1. prescribed critera

    • Your story must have at least 10 different varibles in total
      • You must have variables that relate to the game you’ve made.
      • The game must contain 10 different variables to make the game fun and not too short. This will make the game more interactive.
      • They must make sense to guide you through the game.
    • You must have at least two choices for each input. IE. Yes / not, left / right, buy / sell
      • There must be questions that have two choices to give the game a more enjoyable experience for the user persona.
      • Having multiple choice questions lets the user persona have control of the game and therefore fits her requirement.
      • doing these questions keeps the player more enaged in the game and not only readint instructions and doing what it says but gives them control and options to pick from to get different outcomes.
    • you must use a WHILE loop
      • There must be a while loop to continue the story on
      • A WHILE loop should be used to keep the game running until the player reaches an ending, wins, loses, or gives the correct answer. This allows the story to continue smoothly and repeat actions when needed.
    • you must use variables that match your storyline
      • The while loop continues until the user gets the right answer. It helps them know what to do if they got the answer incorrect.
      • req 2
      • req 3
  2. self determinded critera

    • The game has to fit the requirements of the user persona.
      • The user should have control of the game and the game shouldn’t be too long. The player needs to stay engaged and pass levels and stages.
      • The game should follow the fantasy adventure theme with castles, missions and exploration. The game should have clear instructions and simple yes or no questions.
      • The storyline should match the user persona and should be enjoyable and easy to understand
  3. ideas for story

    • change to sci fi story
      • description
        • example
    • elsa
      • Elsa is interested in castles and flowers, and she also likes adventure games that send her on a mission.
        • Elsa is trying to find a game that fits all her requirements and needs so she can find a game that she likes.
  4. existing tet based adventure game

    • ice castle
      • description
        • strengths
        • weaknesses
      • description
        • strengths
        • weaknesses
  5. algorithm constructs

    • modularisation
      • Modularisation is used to reduce the complexity of a system by deconstructing it into independent units or modules.
        • example
    • selection & condition
      • A selection statement uses a condition to select, or determine, the next line of the program that is to be executed.
        • CALCULATE totalCost​ IF (totalCost > $10) THEN​ OUTPUT 'no delivery charge'​ ELSE​ OUTPUT '$5 delivery charge'​ ENDIF​ OUTPUT 'thankyou'​
    • assignment
      • Assignment is used to store the value of an expression into a variable.
        • (e.g. x=5).​
    • sequence
      • A sequence is a number of instructions that are processed one after the other.
  6. coding constructs

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Mind Map on Digi tech assessment, created by Angela Sui on 12/05/2026.
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Angela Sui
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