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Mind map

Item 2

Edward Chen English

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Item 2

  1. Prescribed criteria

    • PC1
      • Your story must have at least 10 different variables in total
        • Have variables that store the users stats such as hp and gold
        • Have some sort of monetary system used for tracking the users purchases
        • Have a variety of choices for the user to make allowing for more variables
    • PC2
      • You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
        • There needs to be at least 2 choices so there exists a need for ELIF statements
        • There needs to be a choice between paths so that there can be 2 answers per input
    • PC3
      • Used to make sure the game progresses and does not get soft locked
    • PC4
      • The variables used relate to the setting they are used in e.g. Cave_choice_1 in a cave
  2. Algorithmic constructs

    • sequence
      • A sequence is code that stores integers with certain positions
    • Selection And condition
      • A selection and condition is a piece of code that controls what set of instructions are ran when a condition is met using if or if else statements
    • iteration
      • process of executing a block of code multiple times using methods like loops
  3. coding constructs

    • If statements
      • If Else statements
        • If else statements runs a section of code if the conditions are met and runs a different piece if it is not
      • If statements run a piece of code if the conditions are met otherwise the do nothing
    • For Loops
      • For loops will repeat a piece of good for a certain amount of time
    • While Loops
      • While loops will continuously repeat while the condition is met
    • assignment
      • Assignment is the process of attaching a name to a variable
    • modularisation
      • Breaking a large piece of code into smaller chunks called functions
  4. Existing text based adventure games

    • Hitchhikers guide to the galaxy
      • The Hitchhiker’s Guide to the Galaxy text adventure game is an interactive fiction game released in 1984 by Infocom
        • It uses humour to engage the user
        • extremely difficult and unusual puzzles
  5. Ideas for story

    • Village
      • Cave
        • Zombies
        • sword
      • Village centre
        • Magical brooch
          • Secret demon ending
        • Village help
          • If no Die
          • To castle
    • Castle
      • LEdgendary weapons
        • Kill dragons
          • Run dragons
          • If brooch have Deomon appear
            • JOin or fight
          • if no brooch save princess
  6. Self-determined criteria

    • The Game must have a lot of replay potential
      • The game needs to have multiple endings
      • Your game needs to have an option to restart
      • The game needs to have a variety of paths for the user to play through

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Description
Mind Map on Item 2, created by Edward Chen on 12/05/2026.
Created by
Edward Chen
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