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Unit 1.1 System Architecture

Noah Devine-Runkee English

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Unit 1.1 System Architecture

  1. Computing Components

    • CPU
      • Executes instructions
    • Motherboard
      • Connects and powers all the components
    • GPU
      • Turns data from CPU into graphics
    • Memory
      • Stores the data the user is currently using and what they have open but it is volatile
    • Secondary Storage
      • Stores permanent data the user has saved as well as the start up sequence
    • Network Card
      • Allows the computer to connect to a network
  2. Von Neumann Architecture

    • MDR (Memory Data Register)-Stores the current data being used by the CPU
    • MAR (Memory Address Register)-Stores the address of current instructions that ae being carried out
    • ALU (Arithmetic Logic Unit)-Does all arithmetic and logic calculations
      • Accumulator-Stores the answers from the calculations done in the ALU
  3. Embedded Systems

    • Systems made for one specific purpose
    • Usually in a bigger object
  4. CPU & Fetch Decode Execute

    • Fetch-The data bus retrieves the data needed to do the instructions the CPU is doing
    • Decode-Processes the data into a language the computer understands
    • Execute-Carries out the instruction using the data it retrieved

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Mind Map on Unit 1.1 System Architecture, created by Noah Devine-Runkee on 21/09/2018.
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