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Computing 1.1 System Architecture

Sam Mann English

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Computing 1.1 System Architecture

  1. Processor

    • MHz
    • GHz
    • Hertz
    • Instruction
    • Embedded System
      • Software which is made up of hardware and software. Built into another device. It doesn't rely upon a OS. Used to provide specific pre defined functions.
    • Clock Speed
      • How fast the CPU can run (in cycles).
    • Cache
    • Core
      • The more cores the more executes that can be executed per second simultaneously.
      • Contains the ALU, Control Unit and registers
    • Used to fetch ,decode ,execute and repeat instructions.
  2. Secondary Storage

    • Used to back up data needed for larger storage capacity
  3. Virtual Memory

    • Uses a section of the computer storage as temporary ram.
  4. ROM and RAM

    • RAM is volatile memory because it disappears if you reset it.
    • ROM is non-volatile because it stays when you reset .

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Mind Map on Computing 1.1 System Architecture, created by Sam Mann on 09/11/2018.
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Sam Mann
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