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1.1 System Architecture
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1.1 System Architecture
Hardware
- Computer hardware is the physical parts or components of a computer
Peripheral
- A peripheral device is any auxilary device such as a computer mouse or keyboard that connects and works the computer in some way
Input peripheral
- A device that may be connected to a computer system
- They are used to bring data from the physical world into the computer system
- e.g. mouse, touchscreen
- They are used to bring data from the physical world into the computer system
- A device that may be connected to a computer system
Output Peripheral
- A device that may be connected to a computer system
- They are used to bring data from the computer to the physical world
- EG. A monitor or speakers
- They are used to bring data from the computer to the physical world
- A device that may be connected to a computer system
BIOS
- Basic input output system
- A small program stored on this ROM chip to load the OS correctly
- Basic input output system
CMOS Battery
- Small battery chip mused to keep track of time when a computer is off
CPU
- Central processing unit
- The device is used to control and execute commands within the computer
- The performance is measured in GHz, which is the number of processes which can be executed per second
- The device is used to control and execute commands within the computer
- Central processing unit
GPU
- Graphics processing unit
- Used for processing graphics, particularly used by gamers and graphic designers
- Graphics processing unit
RAM
- Random access memory
- Volatile, erased after system is powered off
- Random access memory
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- Mind Map on 1.1 System Architecture, created by Jaedon Lloyd Pearsall on 21/11/2019.
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- Jaedon Lloyd Pearsall
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