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Mind map

Chapter 2 - Software & Hardware

thomr023 English

Mind map on software and hardware: software vs hardware, input devices, output devices and storage devices

Mind map: Software and hardware

Map content

Chapter 2 - Software & Hardware

  1. Software vs. Hardware

    • Software
      • code written to run programs on a computer system.
      • It can be used to control and use the hardware
      • binary code
    • Hardware
      • the physical aspects of a computer system that can be touched.
  2. Lack of standardisation

    • Standardisation is the imposition of a set of standards on manufacturers
    • Problems
      • cost to consumers
      • compatibilty
  3. Input devices

    • Keyboard
      • 100-115 keys
      • inc. numeric keypad
      • Concept keyboard
        • useful for young children
        • used on touch-screen devices
    • Pointing devices
      • allows objects to be selected and manipulated on the screen
      • mouse
      • Tracker ball
        • an 'upside down' mouse. useful for people who have unsteady hands
    • Game devices
      • Joystick
        • consists of a stick and buttons
      • Game pads
        • created for specific games consoles eg: Wii
          • various controls w/ different functions depending on the game played
    • Magnetic strip/smart chip
    • Scanner
    • Microphone
    • Sensor
  4. Output devices

    • Screens
      • used with a desktop computer to display what is currently in use
    • Speakers
      • Sound needed to listen to instructions, hear warning tones, listen to music, watch videos and have conversations
    • Lights
    • Printers
      • Laser printers
        • highest quality, fastest speeds, low running costs <2 p per page.
        • Popular in offices
      • Inkjet
        • Inkjet printers squirt ink onto the paper
        • cheap to purchase, high running costs due to ink
        • Popular in homes and 2nd printer in office
      • Dot Matrix
        • very common in the 1980s - now used very rarely.
        • printing on duplicate or triplicate paper
      • Plotters
        • used for drawing large images such as architectural drawings (eg building plans
        • able to accept large sheets & use pens to draw directly onto the paper making them suitable for vector images.
      • Choosing a printer
        • use
        • printing speed
        • initial cost
        • running cost
        • quality
        • colour
  5. Storage devices

    • non-volatile memory - when the computer is turned off, the data is kept
    • Hard Disk
    • Opticial memory
    • Tape
    • Flash memory
    • Choosing a storage device

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