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UNIT 2 TECHNOLOGY IN FOREIGN LANGUAGE TEACHING

Linda Díaz Polo English

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UNIT 2 TECHNOLOGY IN FOREIGN LANGUAGE TEACHING

  1. Improving Writing Literacies through Digital Gaming Literacies: Facebook Gaming in the Composition Classroom

    • This article is talking about how we as instructors can tap into new technologies emerge to engage students in the excitement of writing. The author proposes the integration of gaming and composition as a way to develop students’ writing practices and shows how areas of composition—such as engagement, problem-solving, collaboration, and audience—connect to the Facebook gaming world. She mentions that In their everyday lives and communities, students construct their own worlds and through their gaming experiences look at literacies from a digital standpoint. Something interesting that she says is that Many researchers have found that through the majority of the games our students play, they are practicing complex thinking, problem solving, strategizing, investigating, and understanding rules and codes of simulated worlds where Gamers must learn to read visual cues and negotiate their positions in the virtual world in order to be successful while gaming. This form of play, as defined by

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