Prototyping and Product Testing
21 resources created by 21 users
This Prototyping and Product Testing page on GoConqr gathers community-made mind maps, flashcards and a slide set, from prototype planning to testing and assembly. It is for school students and university students studying design ideas, and teachers looking for material to share. There are over 20 resources, with material suited to both school and university study. Explore a mind map and follow the ideas that interest you.
Prototyping and Product Testing
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Top Prototyping and Product Testing resources
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65 nodesHow to Prototype Uncertainties · Forms of prototypes · Fidelity · Interaction with User
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72 nodesPrototyping Improve an idea befor... · Difining your prototype · Things to prototype · Prototype Planning · Monitoring & iteration · Prototype Tools
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43 nodesHow to Prototype Don't prototype right... · Why prototype? · Ways to prototype
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21 nodesPrototype why just building som... · Reason: to help you m... · Purpose: to acquire k... · Methods
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11 cardsAssembly and Finishing if you are using permanent going methods whats important to do before final assembly?
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8 nodes3D Model Research Techniques I will be ... · Materials I will expe... · Wood advantages and d... · Cardboard advantages ... · The purpose of this m... · Plastic advantages an...
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7 cardsCAD + Draughting Name 9 Different 3D modelling techniques:
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29 nodesEvaluation Of Mac book Decal Information/ decision... · possibility/ ways for... · Good aspects/ things/... · Caution/ negatives · processes/ What did y... · Feelings
Mind maps
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65 nodesHow to Prototype Uncertainties · Forms of prototypes · Fidelity · Interaction with User
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72 nodesPrototyping Improve an idea befor... · Difining your prototype · Things to prototype · Prototype Planning · Monitoring & iteration · Prototype Tools
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43 nodesHow to Prototype Don't prototype right... · Why prototype? · Ways to prototype
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21 nodesPrototype why just building som... · Reason: to help you m... · Purpose: to acquire k... · Methods
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8 nodes3D Model Research Techniques I will be ... · Materials I will expe... · Wood advantages and d... · Cardboard advantages ... · The purpose of this m... · Plastic advantages an...
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29 nodesEvaluation Of Mac book Decal Information/ decision... · possibility/ ways for... · Good aspects/ things/... · Caution/ negatives · processes/ What did y... · Feelings
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23 nodesEvaluation of laptop decal feelings · Possibilities/ ways f... · information/decisions... · caution/ negative · good aspects/ things/... · processes/ what did y...
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16 nodesEVALUATION OF LAPTOP DECAL feelings · what did you learn · negatives · good things · info · improvement
Flashcards
Slides
More Design Projects and Coursework topics
About Prototyping and Product Testing
GoConqr OriginalStart with prototyping
Begin with the Prototyping mind map that describes moving from abstract ideas to something concrete. It introduces reasons to prototype, including improving an idea before implementation and managing risk. Use its prompts about what to prototype to organize your first reading. You can then compare it with the other Prototyping map, which includes planning, tools, monitoring and iteration.
Explore decisions and feedback
Next, look at the How to Prototype mind maps. They raise questions about how a design will work, what it will look like and whether it will address a problem. They also connect prototypes with resolving uncertainties, making decisions and iterating on a design using feedback.
The Prototype map offers another starting point: it asks what might happen if something is built but does not solve the problem. Compare that question with the reasons for prototyping in the other maps.
Move on to testing and assembly
The Testing mind maps cover expected and actual results, action required, evidence and third-party feedback. They also list normal, abnormal and extreme test data. As you read, compare the testing terms with the questions about uncertainty in the prototyping maps.
There are no quizzes on this page, but you can use the Assembly and Finishing flashcards alongside the maps. The cards ask about preparation before final assembly and joint areas. Switch between the cards and a map to keep both sets of ideas in view.
Use the wider unit
Prototyping and Product Testing is a section of Design Projects and Coursework in Design and technology. The page also includes a slide set on computer representations of physical objects through 3D modeling. Use these resources to explore the section from different angles, then choose a map or set of cards to study next.
Frequently asked questions
Which resource should I start with?
Start with the Prototyping mind map that describes moving from abstract ideas to something concrete. It introduces improving an idea before implementation and managing risk. Then try a How to Prototype map for questions about how a design will work and whether it will address a problem.
What do the testing mind maps cover?
The Testing mind maps list expected and actual results, action required, evidence and third-party feedback. They also include normal, abnormal and extreme test data. You can read them after the prototyping maps and compare the testing terms with the questions those maps raise about design uncertainties.
Are these resources free to use?
Yes. Every resource listed on this page is free to open and study without an account. A free account can save quiz scores and lets you make your own quizzes, mind maps, flashcards and notes. The resources on this page were made by GoConqr users, not by GoConqr.