Mapa mental
P2

Contenido del mapa
P2
1 - Motion
- 1.1 Distance-time Graphs
- Describe the motion of an object
- Speed is the distance travelled each second
- Gradient represents speed
- Horizontal = stationary
- Straight line = constant speed
- Speed(m/s) = distance travelled(m) / time taken(s)
- 1.2 Velocity and Accelatation
- Velocity is speed in a given direction
- Acceleration(m/s2) = (final velocity(m/s) - initial velocity(m/s)) / time(s)
- Negative answer = deceleration
- 1.3 More About Velocity-time Graphs
- Gradient = acceleration
- Negative gradient = decelaration
- Horizontal = no acceleration
- Area under the line = distance travelled in given time
- Gradient = acceleration
- 1.4 Using Graphs
- Gradients
- Velocity graph = acceleration
- Distance graph = speed
- Area under velocity graph = distance travelled
- Gradients
- 1.1 Distance-time Graphs
2 - Forces
- 2.1 Forces Between Objects
- Objects always exert equal and opposite forces
- Weight always acts down
- 2.2 Resultant Force
- The single force that would have the same effect on the object as all the original forces acting together
- Resultant force is 0
- If at rest will stay at rest
- If moving will stay at same velocity
- Resultant force not 0
- Acceleration in direction of force
- If object moving in opposite direction to force it will decelerate
- 2.3 Force and Acceleration
- Resultant force(N) = mass(kg) x acceleration(m/s2)
- Bigger the force, bigger the acceleration
- 2.4 On the Road
- If at steady speed, resultant force 0
- Equal and opposite forces
- Stopping distance = thinking distance + braking distance
- Thinking distance increased if tired / use of drugs
- Braking distance increased if roads / car in bad condition
- If at steady speed, resultant force 0
- 2.5 Falling Objects
- Resultant force(N) = mass(kg) x acceleration(m/s2)
- Weight(N) = mass(kg) x accel. due to gravity(m/s2)
- If not falling, g = gravitational field strength(N/kg)
- Earth = 10m/s2
- Falling through fluids
- Fluid exerts drag force on object
- Drag force increases until equal to weight, making terminal velocity so no acceleration
- 2.6 Stretching and Squashing
- An elastic object regains original shape when forces deforming it are removed
- Extension is directly proportional to the force applied
- When limit of proportionality is reached this doesn't apply
- Force(N) = spring constant(N/m) x extension(m)
- The stiffer the spring, the greater the constant
- 2.7 Force and Speed
- Reducing speed reduces fuel used (fuel economy)
- 2.1 Forces Between Objects
3 - Work, Energy and Momentum
- 3.1 Energy and Work
- When energy is transferred, work is done
- Work done(J) = force(N) x distance(m)
- If distance moved = 0 then no work is done
- Work done to overcome friction is transferred by heating
- 3.2 Gravitational Potential Energy
- Energy stored because of the object's position in the earth's gravitational field
- Change in gravitational potential energy(J) = mass(kg) x gravitational field strength(N/kg) x change in height(m)
- Power(W) = energy(J) / time(secs)
- 3.3 Kinetic Energy
- Greater mass and higher speeds both increase kinetic energy
- Kinetic energy(J) = 0.5 x mass(kg) x speed(m/s)
- 3.4 Momentum
- All moving objects have momentum
- Momentum(kgm/s) = mass(kg) x velocity(m/s)
- Conservation of momentum: total momentum before = total momentum after
- 3.5 Explosions
- One part moves one way, the other moves the opposite with the same force, thus conserving the momentum
- E.g. a gun
- One represented as plus, the other as minus
- Minus means opposite direction
- 3.6 Impact Forces
- If impact time is short, force is larger
- Impact time: the time taken for a collision to take place
- Crumple zones
- Increase impact time, reducing force
- 3.7 Car Safety
- Crumple zones
- Seat belts
- Spreads force
- Air bags
- Spreads force
- 3.1 Energy and Work
4 - Current electricity
- 4.1 Electrical Charges
- When two insulating materials rub together, electrons transfer from one material onto the other
- One that loses electrons becomes positive
- One that gains electrons becomes negative
- Charging by friction
- Opposite electric charges attract, same electric charges repel
- The further the materials the weaker the force
- When two insulating materials rub together, electrons transfer from one material onto the other
- 4.2 Electric Circuits
- Current(A) = charge(C) / time(secs)
- 4.3 Resistance
- Current is measured with an ammeter placed in series with the component
- Potential difference is measured with a voltmeter and is placed in parallel with the component
- Potential difference(V) = work done(J) / charge(C)
- Work done can also be energy
- Resistance(ohms) = pd(V) / current(A)
- Ohms law
- Current is directly proportional to pd
- Anything that obeys this is an ohmic conductor
- 4.4 More Current-Potential Difference Graphs
- Filament bulb
- Curved line
- Resistance increases as current increases as resistance increases as temperature increases
- Reversing pd makes no difference to curve
- Diode
- Current flows in one direction only
- In reverse directoin diode has high resistance so current = 0
- LDR
- As light increases resistance decreases
- Thermistor
- As temperature increases resistance decreases
- Filament bulb
- 4.5 Series Circuits
- If there's a break anywhere current stops flowing
- Current through each component is the same
- V=IxR
- Pd is shared between components, so sum of all components = supplied pd
- Sum of components' resistance = total resistance of circuit
- 4.6 Parallel Circuits
- If there's a break in one branch, current can still flow through all other parts
- Pd across each component is equal
- Total current = sum of each component
- 4.1 Electrical Charges
5 - Mains Electricity
- 5.1 Alternating Current
- Current that reverses direction, found in mains electricity
- Frequency = the number of times it changes / second
- UK mains = 50hz
- UK mains 230V
- Live wire
- Alternates between + and - potential
- Peak voltages of +325 and -325
- = 230v pd
- Neutral wire
- Stays at 0
- Frequency of AC(Hz) = 1 / time for one cycle(secs)
- 5.2 Cables and Plugs
- Pins made of brass as conductors and wont rust / oxidise
- Brown wire = live pin
- Blue wire = neutral pin
- Yellow and green wire = earth pin
- A two core cable has no earth wire
- Appliances with metal casing must be connected to earth wire
- If fault appears, the object could become live
- Appliances with a plastic casing don't need to be earthed
- The more current that needs to be carried, the thicker the casing needs to be
- 5.3 Fuses
- Cut off appliance from live wire if fuse blows
- When fault develops in earthed appliance, current flows to earth and blow fuse
- Rating should be just higher than appliance's current
- Too low = blows straight away
- Too high = doesn't blow quickly enough
- Circuit breakers
- electromagnetic switch that opens if current > x value
- RCCB
- Cuts current in live wire if different to neutral wire
- Works faster
- 5.4 Electrical Power and Potential Difference
- Power is rate of energy transfer
- Power(W) = energy(J) time(secs)
- Power(W) = current(A) x potential difference(V)
- Fuses should be slightly higher than power
- Pd of mains = 230V
- 5.5 Electrical Energy and Charge
- Current = rate of flow of charge
- Charge(C) = current(A) x time(secs)
- Energy transferred(J) = potential difference(V) x charge(C)
- 5.6 Electrical Issues
- Faults occur as a result of damage
- Filament and halogen bulbs are less efficient than low energy bulbs as don't last as long
- Don't touch if current >30V
- 5.1 Alternating Current
6 - Radioactivity
- 6.1 Observing Nuclear Radiation
- Nuclei of radioactive substances are unstable and become stable through radioactive decay
- Radioactive decay
- Substances emit radiation and turn into different elements
- Unpredictable, random process
- Not affected by external conditions
- Types of radiation
- Alpha
- Relative charge +2
- Gamma
- No charge or mass
- Beta
- Relative charge -1
- Alpha
- Background radiation
- Environment
- X-Ray machines
- Space
- 6.2 The Discovery of the Nucleus
- Plum pudding model
- Spheres of positive charge with electrons stuck in
- Early idea about atoms
- Alpha particle scattering
- Most of the atom is empty space
- Most particles went through foil
- Large positive charge
- Some particles deflected through small angles
- Repelled by another positive charge
- Large mass
- A few rebounded through large angles
- Most of the atom is empty space
- Plum pudding model
- 6.3 Nuclear Reactions
- Alpha decay
- Loses 2 protons and 2 neutrons
- Emitted as alpha particles
- Once emitted, atomic number -2 and mass number -4
- Loses 2 protons and 2 neutrons
- Beta decay
- Neutron changes to proton and electron
- Electron emitted
- Once emitted, atomic number+1 and mass number no change
- Neutron changes to proton and electron
- Charged particle = ion
- Different number of neutrons = isotope
- Gamma radiation
- Electromagnetic wave
- Alpha decay
- 6.4 More About Alpha, Beta and Gamma Radiation
- When travelling through a material, atoms collide with atoms of material, knocking electrons off, creating ions
- Ionisation
- Can kill / damage a living cell if happens inside it
- Ionisation
- Alpha
- Relatively large
- Strongly ionising
- Lots of collisions
- Don't penetrate far into a material
- Can be stopped by air, skin, paper
- Deflected by electric and magnetic fields
- Positive charge
- Beta
- Smaller and faster than alpha
- Less ionising
- Penetrate further
- Stopped by aluminium or a few meters of air
- Deflected by electric and magnetic fields in opposite direction
- Negative charge
- Gamma
- Travel a long way before colliding
- electromagnetic
- Weakly ionising and deeply penetrating
- Stopped by lead or concrete
- Not delfected
- No charge
- Travel a long way before colliding
- When travelling through a material, atoms collide with atoms of material, knocking electrons off, creating ions
- 6.5 Half Life
- Radioactivity decreases over time
- Different isotopes decrease at different rates
- Time for count rate to decrease to half its origonal rate
- Same for any sample of the same isotope
- Radioactivity decreases over time
- 6.6 Radioactivity at Work
- Alpha
- Smoke alarms
- Needs half life of several years
- Poorly penetrating so not dangerous
- Smoke alarms
- Beta
- Thickness monitoring
- Long half-life for accurate measurements
- Tracers in medicine
- Gamma
- Tracers in medicine
- Half life of a few hours to cause no damage
- Tracers in medicine
- Alpha
- 6.1 Observing Nuclear Radiation
7 - Energy From the Nucleus
- 7.1 Nuclear Fission
- The splitting of an atomic nucleus
- Common include uranium and plutonium
- Nucleus absorbs a neutron, nucleus splits, energy released
- Chain reaction occurs when fission causes further fission
- 7.2 Nuclear Fusion
- When two nuclei are forced together to form a single larger nucleus
- Caused by two light nuclei colliding at a very light speed
- Must be heated to high temperatures so they don't repel eachother
- Contained by a magnetic field
- 7.3 Nuclear Issues
- Causes of background radiation
- Radon gas from radioactive substances
- Cosmic background radiation from space
- Food and drink
- Air travel
- Causes of background radiation
- 7.4 The Early Universe
- 7.5 The Life History of a Star
- 7.6 How the Chemical Elements Formed
- 7.1 Nuclear Fission
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- Mapa Mental sobre P2, creado por Jenny Hubball el 06/04/2015.
- Creado por
- Jenny Hubball
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