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Unit 2.6 Data Representation

Mathew Wheatley Computing Year 10 Inglés

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Unit 2.6 Data Representation

  1. Denary --> Hex

    • Divide by 16 - Whole number = the first digit, the remainder = second digit.
      • 167/16 = 10r7
        • 10 = A, 7
          • Therefore 167 = A7
  2. Binary ---> Hex

    • Split the byte into 2 nibbles.
      • Add up each number per nibble and get 2 digits. This is your answer.
    • Hex is appealing because:
      • Has a shorter string so uses less storage.
      • Easily converted to binary if needed.
      • Programmers find it easier to work with.
  3. Characters

    • ASCII has 7 bits.
    • Extended ASCII has 8 bits.
      • 256 possible characters.
    • Unicode has 2 bytes.
      • giving 2^16 possibilities (65,536).
    • To get the lower case version of a capital letter in binary, just add 32.
  4. Images

    • Bitmap
      • Becomes blurred when you zoom in because each pixel is assigned a colour.
      • The page is divided into an invisible grid.
      • Every bit is mapped.
    • Vector
      • Follows a set of mathematical instructions.
      • Doesn't blur when zoomed in.
    • Each image holds 'metadata' - data about data.
    • Resolution - the number of pixels used.
      • The higher the resolution, the greater the quality.
      • The greater the resolution, the larger the size.
  5. Compression

    • Saves space, reduces the amount of data transferred and runs quicker.
    • Lossless
      • No data lost, the reconstructed file is identical to the original and not all files can be compressed like this.
    • Lossy
      • Loses some info, acceptable to do this with images and vide0, but not text.
  6. Audio

    • Sample frequency - the number of captured samples per second.
    • Sample size/Sample depth - the number of bits available per second.
    • Bit rate - the number of bits used per second.
    • More samples lead to better quality but larger file size.

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My Unit 2.6 Computing Mind Map
Creado por
Mathew Wheatley
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  • Creado por Sam Haynes · 16 mar 2019
  • Copiado por Mathew Wheatley · 19 mar 2019
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