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Unit 2.6 Data Representation
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Unit 2.6 Data Representation
Denary --> Hex
- Divide by 16 - Whole number = the first digit, the remainder = second digit.
- 167/16 = 10r7
- 10 = A, 7
- Therefore 167 = A7
- 10 = A, 7
- 167/16 = 10r7
- Divide by 16 - Whole number = the first digit, the remainder = second digit.
Binary ---> Hex
- Split the byte into 2 nibbles.
- Add up each number per nibble and get 2 digits. This is your answer.
- Hex is appealing because:
- Has a shorter string so uses less storage.
- Easily converted to binary if needed.
- Programmers find it easier to work with.
- Split the byte into 2 nibbles.
Characters
- ASCII has 7 bits.
- Extended ASCII has 8 bits.
- 256 possible characters.
- Unicode has 2 bytes.
- giving 2^16 possibilities (65,536).
- To get the lower case version of a capital letter in binary, just add 32.
Images
- Bitmap
- Becomes blurred when you zoom in because each pixel is assigned a colour.
- The page is divided into an invisible grid.
- Every bit is mapped.
- Vector
- Follows a set of mathematical instructions.
- Doesn't blur when zoomed in.
- Each image holds 'metadata' - data about data.
- Resolution - the number of pixels used.
- The higher the resolution, the greater the quality.
- The greater the resolution, the larger the size.
- Bitmap
Compression
- Saves space, reduces the amount of data transferred and runs quicker.
- Lossless
- No data lost, the reconstructed file is identical to the original and not all files can be compressed like this.
- Lossy
- Loses some info, acceptable to do this with images and vide0, but not text.
Audio
- Sample frequency - the number of captured samples per second.
- Sample size/Sample depth - the number of bits available per second.
- Bit rate - the number of bits used per second.
- More samples lead to better quality but larger file size.
Informações
- Descrição
- My Unit 2.6 Computing Mind Map
- Criado por
- Mathew Wheatley
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- Criado por Sam Haynes · 16 mar 2019
- Copiado por Mathew Wheatley · 19 mar 2019
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