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Diapositivas

Six Design Rules for Maximum Motivation

Brenda Parker Instructional Design Inglés 13 diapositivas

Diapositivas del conjunto (13)

  1. Six Design Rules for Maximum Motivation

    • While instructional design, technology, and project management are crucial, trusting your own experience with your learners and making practical and common sense choices is the most important element in designing e-learning that actually makes a difference. -Ethan Edwards
    • Six Design Rules for Maximum Motivation
    • Pie de imagen: Learner motivation is a critical success factor.
  2. Introduction

    • Make a Difference
    • Trust Your Own Experience
    • Make Practical Choices
    • Use Common Sense
    • Introduction
    • Pie de imagen: Active learner engagement is necessary for learning to occur
  3. Learner

  4. Six Rules

  5. Rule 1

  6. Rule 2

  7. Rule 3

  8. Rule 4

  9. Rule 5

  10. Rule 6

  11. Action Plan

  12. Putting it all to work

    • Self Assess
    • Avoid Pitfalls
  13. Six Design Rules for Maximum Motivation

Información

Descripción
A summary of 6 Rules to Designing e-Learning for Maximum Motivation by Ethan Edwards, Chief Instructional Strategist. This course was created as an assignment from and Instructional Design course from Trevecca University.
Creado por
Brenda Parker · ago 2020
Actualizado
29 ago 2020
Visitas
46
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