Flashcards
Programming Key Terms
Cards in this deck (23)
- 1VariableA value that can change whilst the program runs.
- 2ConstantA fixed value that cannot be changed whilst the program is running.
- 3ArrayA series of memory locations for storing the same type o data.
- 4SelectionA program's decision to run code based on meeting certain conditions. i.e. an IF statement.
- 5SequenceThe order in which the program runs.
- 6IterationRepeating steps over and over again. i.e a for or while loop
- 7FunctionsGrouping and naming different sections of code.
- 8ParameterA special kind of variable used to provide data to a function.
- 9StringA data type of letters, numbers and symbols.
- 10IntergerA data type for whole numbers.
- 11Float/RealA data type for decimal numbers.
- 12CharA data type for a single letter, number or symbol.
- 13CastingThe process of converting one data tyoe to another. e.g age=int(input())
- 14DebuggingThe process of checking code for errors and then removing them.
- 15Logic ErrorAn error where the program will run but not do as intended.
- 16Run Time ErrorAn error that occurs whilst the program is executing.
- 17Syntax ErrorAn error that occurs when a spelling or grammatical error is made.
- 18AlgorithmA series of step by step instructions that solve a problem.
- 19PseudocodeClearly showing the the solution to a problem using a language that closely resembles program code.
- 20Flow ChartA way of expressing an algorithm.
- 21DecompositionBreaking down a problem into smaller parts.
- 22AbstractionTo filter out unnecessary information so you can focus on the key characteristics.
- 23Pattern RecognitionSpotting trends or similarities in problems.
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- GCSE Computing (Programming) Flashcards on Programming Key Terms, created by Daisy Anderton on 06/12/2017.
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- Daisy Anderton
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