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Flash Cards Group 2

Rishikesh Ranjan Computer Science IGCSE English 38 cards

Cards in this deck (38)

  1. 11) VariableA named data location in a program for a value that can be changed.
  2. 22) ConstantA named data location in a program for a value that does not change.
  3. 33) AlgorithmA set of instructions to solve a problem.
  4. 44) SequenceInstructions that occur one after the other in a particular order.
  5. 55) ExecutedA program that is run.
  6. 66) SelectionMaking a choice or a decision in a program.
  7. 77) IterationRepeating instructions in a program.
  8. 88) ConditionA state in a program that will be met or not met.
  9. 99) Predefined FunctionA pre-programmed set of instructions that return a value.
  10. 1010) LibraryA store of pre-programmed instructions that can be imported into a program.
  11. 1111) Predefined ProcedureA pre-programmed set of instructions that do not return a value.
  12. 1212) ArrayA store of data values that are all related and of the same data type.
  13. 1313) ElementAn individual data location in an array.
  14. 1414) ReadOutputting data from an array so we can see it.
  15. 1515) WriteInputting data into an array.
  16. 1616) SyntaxThe rules of a language.
  17. 1717) VariableA named location in memory that holds a data value.
  18. 1818) ArrayA data structure that holds a collection of values of the same data type.
  19. 1919) ConditionA state in a program that will be met or not met.
  20. 2020) SelectionA statement that represents the choice in an algorithm.
  21. 2121) iterationWhere a section of code is run repeatedly.
  22. 2222) Count-controlled loopThe iteration that is performed a stated number of times.
  23. 2323) Condition-controlled loopThe iteration that continues until, or while, a condition is met.
  24. 2424) ProcedureA small section of code that can be run repeatedly from different parts of the program.
  25. 2525) FunctionA procedure that returns a value.
  26. 2626) SubroutinesA short section of code within a program.
  27. 2727) Library routineA commonly used function that is available to a programmer.
  28. 2828) Top - down designA design process where an overall task is broken down into smaller tasks.
  29. 2929) DecompositionThe process of breaking a large task into smaller tasks.
  30. 3030) Structured diagramsA diagram that shows tasks that have been broken down and how they relate each other.
  31. 3131) ModuleAn individual section of code that can be used by other programs.
  32. 3232) SyntaxThe structure of a language.
  33. 3333) ValidationAn automatic check to make sure data is sensible and possible.
  34. 3434) VerificationA check to see if the data entered is correct.
  35. 3535) Dry RunPaper-based run through an algorithm or a program.
  36. 3636) Trace TableA table used to trace the values of variables through execution of a program.
  37. 3737) Syntax ErrorAn error that occurs because the programmer does not use the correct language.
  38. 3838) Logic ErrorAn error that causes a program to do something unexpected.

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IGCSE Computer Science Flashcards on Flash Cards Group 2, created by Rishikesh Ranjan on 22/10/2020.
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