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Sarah Burnett Computing Ks3 English 20 cards

Cards in this deck (20)

  1. 1ConditionIs a statement which is checked to see whether it is true or false.
  2. 2VariableUsed to store data which can change when the program is running.
  3. 3SelectionIF, ELSE IF and ELSE are key components of this. They use conditions to decide which section of code to run.
  4. 4IncrementIncrease a numerical value.
  5. 5DecrementDecrease a numerical value.
  6. 6IterationWhen a sequence of code has the ability to repeat more than once.
  7. 7Count controlled iterationWhen a sequence of code repeats a set number of times.
  8. 8Condition controlled iterationWhen a sequence of code repeats based on a whether a condition is true.
  9. 9SequenceA list of code in a set order.
  10. 10Boolean operatorsAND, OR and NOT
  11. 11Relational operatorsGreater than > Less than< Equal to =
  12. 12AND operatorUsed in a condition when all criteria needs to be met.
  13. 13OR operatorUsed in a condition when just 1 part of the criteria needs to be met.
  14. 14NOT operatorUsed in a condition when you are looking for the opposite to happen.
  15. 15OperatorsMultiply(*), divide(/), subtract(-) and addition(+)
  16. 16EfficientCode which works well, but is written in as few lines as possible.
  17. 17FunctionalWhat the code can actually do.
  18. 18SubroutineA section of code which can be called to run at any point in the program (for example, broadcast in Scratch).
  19. 19Logic errorThis is when your code works, just not in the way you expect it to.
  20. 20AssignUsed in variables when you are setting it to a value (e.g. set lives to 3).

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Ks3 Computing Flashcards on Untitled, created by Sarah Burnett on 26/01/2017.
Created by
Sarah Burnett · Jan 2017
Updated
Jan 26, 2017
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