Flashcards
Programming
Cards in this deck (16)
- 1SequenceThe order in which instructions are ordered. If the sequence is not carried out properly the output may not be desired
- 2SelectionWhen writing a program it may not be necessary to create multiple paths. This is often dependent on a question or a condition.
- 3LoopWe can set a loop with either a set amount of loops or a condition which will stop the loop when a condition is met
- 4ConditionA feature in an algorithm that can be met, causing a different action to be met
- 5IntegerThese are whole numbers only
- 6RealThese are numbers with a decimal part
- 7BooleanThese have two values only (True/False)
- 8CharacterThis is a single letter, number or symbol
- 9StringThis is used for text, and can include any character
- 10VariableA variable is a data store that is given a name. It stores data that can be changed throughout the execution of a program
- 11ArraysAn array is a data store that is designed to store a set of data that is all the same data type. Each item in an array is called an element.
- 12Dynamic arrayAn array that does not need to have a fixed length applied to it when it's declared
- 13Static arrayAn array that has a fixed length applied to it when it is declared
- 14MODThe left over remainder
(Eg 10 MOD 3 = 1) - 15DIVNumber of times one thing can be divided into another
- 16SubroutineBreaks down procedures into smaller chunks
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- Flashcards on Programming, created by Sam Jarvis on 07/06/2017.
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- Sam Jarvis
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