Mind map
Good video games and good learning

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Good video games and good learning
Paul Gee experience with Video Games.
- "As I confronted the game I was amazed. It was hard, long, and complex."
- How do you get some one to learn something long, hard, and complex and yet enjoy it.
- You have to inhabit the identity the game offers and you have to play by the rules.
How can we make learning in and out of school, with or without using games, more game-like in the sense?
- They have a real sense of ownership over what they are doing.
- Identity
- Interaction
- Agency
- Players help “write” the worlds they live in.
- Production
- Customization
- “Just in Time” and “On Demand”
- School often allows much less space for risk, exploration, and failure.
- Challenge and Consolidation
- Explore, Think Laterally, Rethink Goals
- Performance Before Competence
- “Cycle of Expertise”
- Risk Taking
- Pleasantly Frustrating
- Think of the ramifications of their actions
- Well-Order Problems
- System Thinking
- Smart Tools and Distributed Knowledge
- Play in teams,, the same goals are share
- Situated meanings
- Cross-Functional Teams
- They have a real sense of ownership over what they are doing.
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- Mind Map on Good video games and good learning, created by MANUEL NARCISO CASTAÑEDA RODRIGUEZ on 12/09/2018.
- Created by
- MANUEL NARCISO CASTAÑEDA RODRIGUEZ
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