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Key terms
- Algorithm
- instructions that tell you how to solve a problem usually represented in a flowchart or pseudocode
- decompose
- breaking down a large problem into smaller problems to solve it quicker.
- abstraction
- a way of representing real world problems onto a computer using variables and symbols whilst removing unecessary elements from the problem
- algorithm thinking
- identifying the steps to solving a problem
- sequence
- completing steps in order of which they must happen
- selection
- when a choice is made in a program depending on the condition or outcome
- iteration
- repeating or looping sections of a code
- Algorithm
flowcharts
- displays an algorithm in a different way
- lines show the flow of information on the diagram
- always start and end with either START or STOP
pseudocode
- == equal to
- != not equal to
- < less than
- <= less than or equal to
- > greater than
- >= greater than or equal to
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- Mind Map on 2.1 revision, created by Niall Docherty on 15/02/2019.
- Created by
- Niall Docherty
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