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Mind map

GAME DESIGN CONCEPT

Adnan Durrani English

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GAME DESIGN CONCEPT

  1. Genre

    • simulation
      • LIFE SIMULATION (sub-genre), i would need to emulate teenage life
    • VR
      • Creates a sense of virtual reality, 3D game
    • Role-Playing Game
      • Single player only, no online features
  2. Game concept

    • So the concept for the game is going to be a teenage life simulation game that uses Virtual reality
    • I may have 4 or 5 characters that have an extremely different story-line, and the player can only use these characters, however they will be able to make decisions in-game while they are playing
  3. game locations/enviroment

    • An abstract, alien world
    • The earth, maybe a specific country
    • I might base the teenage life around teenagers' lives in the UK because i would be able to create a better game proposal as i live in the UK
  4. Platform for game

    • Console
      • Must be able to be compatible with VR headset
    • PC
      • Must be able to be compatible with VR headset
    • Mobile
      • cheapest option for VR
    • Cross-platforming
      • Expensive, hoiwever there would be more people playing the game and it would be less restrictive as to who and who cannotplay the game
  5. game objectives (i.e. what the player has to achieve)

    • The player has to gain a significant amunt of the in-game currencies.
    • The player has to make decisions depending on what they want to do
    • The player will be given daily tasks such as earning a certain amount of respect, helping people out multiple times, upholding the law when presented with an unjust situation.
  6. game play (i.e. what the player does in the game)

    • The player chooses their character and customises their character to their desired aesthetic.
    • Player gains money and respect through doing good deeds (this will help me achieve the 'Positive and constructive view on life' objective mentioned in the client brief.
    • The player does quests (AKA: Things in normal life such as; helping the elderly cross the street, stopping bullies from bullying people, helping people out), this will help the player gain money and respect (2 in-game currencies)
  7. player character style (e.g. person, animal, vehicle)

    • i am going to use alien blobs and abstract creatures to overcome the limitations of gender inequality and skin colours
    • i could use humans as characters and have a wide range of charcter customisation features, this will allow the players to feel like their character generally represents them

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Mind Map on GAME DESIGN CONCEPT, created by Adnan Durrani on 17/02/2020.
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Adnan Durrani
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