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ASSURE and ADDIE Models

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ASSURE and ADDIE Models
ADDIE MODEL
- It is used in the instructional design field.
- It can be used in any environment as online or face-to-face
- The acronym ADDIE stands for...
- ANALYSIS
- DESIGN
- DEVELOP
- IMPLEMENT
- EVALUATE
- evaluate each step in order to make sure that we achieve our goals using the instructional design and materials to meet the learner needs
- One to one formative evaluation, Small evaluation group, Formative evaluation on trial in field, The second type of evaluation is summative evaluation.
- evaluate each step in order to make sure that we achieve our goals using the instructional design and materials to meet the learner needs
- transforming our plan into action
- training the instructors, preparing the learners, and organizing the learning environment
- EVALUATE
- the instructional designers integrate the technology with the educational setting and process
- develop and create a good quality factual sample for the instruction design, the materials of the course, and run through of the conduction of the course.
- IMPLEMENT
- applying the instruction
- designing assessment, select a form of the course, and creating instructional strategy.
- DEVELOP
- to be clear about your goals and where you want your learners to be.
- Analyze the learners, develop an instructional analysis, create instructional goals, and analysis’s learning objectives
- DESIGN
- ANALYSIS
ASSURE MODEL
- a guide for planning and conducting instruction that uses media
- This model is attributed to Heinich, Molenda, Russell, and Samldino from Instructional Media and Technologies for Learning
- The acronym ASSURE stands for...
- Analyze Learners
- identify your audience
- know the audience if you are to select the best medium to meet the objectives you have set
- The audience can be analyzed in terms of their general characteristics and specific entry competencies , and learning styles
- State Objectives
- state the objectives for the instructional experience
- Objectives typically contain four basic parts
- Behavior to be demonstrated, Conditions under which the behavior will be observed, Degree to which the learned skills are to be mastered.
- Select methods, media and materials
- select the appropriate method for the given learning task, select available materials
- modify existing materials, or design new materials to help accomplish this task
- Utilize media and materials
- how the media, materials and technology must be used to carry out your method/s
- If you decide to use electronic equipment, practice using the equipment in advance to be sure everything works. If all is not well, (equipment malfunctions) ensure that you have a plan B
- Require Learner Participation
- students learn best when they are actively involved in the learning experience
- incorporate questions and answers, discussions, group work, hands-on activities, and other ways of getting students actively involved in the learning of the content.
- Evaluate and Revise
- evaluate the entire instructional process
- If there are discrepancies between what you intended and what actually happened during the lesson, make appropriate revisions before using the lesson again.
- Analyze Learners