Mapa mental
Little Man Computer
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Little Man Computer
THERE ARE 11 MNEMONICS USED IN LITTLE MAN COMPUTER
- LDA- This is the load instruction which means the computer will fetch the data from the memory and holds that value until given an instruction on what to do with it.
- STA – This is the store instruction which will store a value in the RAM.
- ADD – This is the add instruction which adds two values together.
- SUB – This is the subtract instruction which subtracts one value from another.
- INP – this is the input instruction which allows the user to input a value.
- OUT – This is the output instruction which will output any value to the user that has asked to be outputted.
- HLT – this is the end instruction which will stop the cycle.
- BRA – This will set the program counter to address xx.
- BRZ – This is the branch if zero or positive instruction which will set the program counter to address xx if the value is not negative.
- DAT – this is the data storage instruction. When the instruction is compiled it will reserve data as the memory address.
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- AS level Computing Mapa Mental sobre Little Man Computer, criado por Luka Lazarevic em 27-02-2017.
- Criado por
- Luka Lazarevic
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