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Six Design Rules for Maximum Motivation

Brenda Parker Instructional Design Inglês 13 slides

Six Design Rules for Maximum Motivation

Slides do conjunto (13)

  1. Six Design Rules for Maximum Motivation

    • While instructional design, technology, and project management are crucial, trusting your own experience with your learners and making practical and common sense choices is the most important element in designing e-learning that actually makes a difference. -Ethan Edwards
    • Six Design Rules for Maximum Motivation
    • Legenda: Learner motivation is a critical success factor.
  2. Introduction

    • Make a Difference
    • Trust Your Own Experience
    • Make Practical Choices
    • Use Common Sense
    • Introduction
    • Legenda: Active learner engagement is necessary for learning to occur
  3. Learner

  4. Six Rules

  5. Rule 1

  6. Rule 2

  7. Rule 3

  8. Rule 4

  9. Rule 5

  10. Rule 6

  11. Action Plan

  12. Putting it all to work

    • Self Assess
    • Avoid Pitfalls
  13. Six Design Rules for Maximum Motivation

Informações

Descrição
A summary of 6 Rules to Designing e-Learning for Maximum Motivation by Ethan Edwards, Chief Instructional Strategist. This course was created as an assignment from and Instructional Design course from Trevecca University.
Criado por
Brenda Parker
Visualizações
46
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