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Mindmap

Mind Map

Dia Patel Englisch

Inhalt der Mindmap

Mind Map

  1. Prescribed Criteria

    • Your story must have at least 10 different variables in total
      • Score variable
      • Player name variable
      • Player health variable
    • You must have at least two choices for each input (IE. Yes | No, Left | Right, Buy | Sell)
      • Fight/Run
      • Yes/No
      • Left/RIght
    • You must use variables that match your storyline
      • Distance from spaceship
      • Player health
      • Distance from alien
    • You must use a WHILE loop
      • Game continues while health >0
  2. Self-Determined Criteria

    • Include a health counter
      • Health start at 100
      • Health can increase/decrease
      • Health range= 0-100
    • Include player choices that affect the game
      • Choices can change outcomes
      • Different paths available
      • Decisions affect gameplay
  3. Ideas for Story

    • Add health counter
      • Player can lose and gain health depending on their choices.
        • Health decreases after alien attack
    • Alien invasion themed adventure
      • Running away from aliens
        • Getting to safety before an alien encounter
    • Needs to find safety zone
      • Player needs to find it in order to win
        • The safety zone could be a spaceship
  4. Existing Text Based Adventure Games

    • Hitchhikers Guide to the Galaxy
      • Space adventure game with puzzles and choices
        • Strength
          • Encourages problem-solving skills
          • Keeps players engaged and entertained
          • Interesting storyline
        • Weakness
          • Very difficult
          • Frustrates players easily
          • Too many dead ends
    • Genesis
      • Sci-fi text based adventure game with player choices
        • Weakness
          • Lots of reading
          • Can be confusing
          • Players can get stuck easily
        • Strength
          • Interesting storyline
          • Many choices for users to make
          • Multiple endings
  5. Algorithm Constructs

    • Sequence
      • Steps happen in a specific order
        • E.g. Start > Ask name > Begin game
    • Assignment
      • Gives a value to variable
        • E.g. health=100
    • Selection & Condition
      • Makes decisions using IF/ELSE statements
        • E.g. IF player chooses left, enter cave ELSE go to forest
    • Iteration
      • Repeats actions using loops
        • E.g. FOR loop repeat 3 times
    • Modularisation
      • Breaks the code into smaller sections
        • E.g. Start game, player choices, ending sections
  6. Coding Constructs

    • IF statements
      • Runs code only if a condition is true
        • E.g. IF player chooses left, enter cave ELSE go to forest
    • FOR Loops
      • Repeats code for a set number of times
        • E.g. FOR loop repeat 3 times

Informationen

Beschreibung
Mindmap am Mind Map, erstellt von Dia Patel am 13/05/2026.
Erstellt von
Dia Patel
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