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2.2 Programming Techniques

Callum Fay Computing GCSE English

2.2 Programming Techniques

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2.2 Programming Techniques

  1. Syntax Error

    • An error in the rules/grammar of the language Eg missing colon / spelling mistake
  2. Login Error

    • The program is written to do something other than what the programmer intended Eg Resetting only the first 9 elements in an array instead of all 10.
  3. Run time error

    • More difficult to spot as it can run a program without reporting an error. E.g. runs but Doesn’t give an output. Or the program hangs or Becomes inactive
  4. Data Types

    • Real or float
      • Number with decimal Point
    • Integer
      • Number without a decimal Point
    • String
      • A series of characters/TEXT
      • Character
        • A single letter or symbol
      • Date/tme
        • Date and Time in any format
      • Boolean
        • Yes no, true false value
  5. Sequence

    • Completing steps in the order which they must happen
  6. Selection

    • Where a choice is made in a program depending on a condition or outcome
  7. Iteration

    • Act of repeating or lopping specific sections of code
  8. Other info

    • Constant
      • Value stored in a memory location that never changes in a programme
    • Variable
      • Value stored in a memory location that can change in a programme

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GCSE Computing Mind Map on 2.2 Programming Techniques, created by Callum Fay on 26/02/2019.
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Callum Fay
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