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Mind map

networks

Edward Mott English

networks

Map content

networks

  1. topologies

    • bus topology
      • Cheap to install (only one wire needed)
      • High chance of catastrophic failure (a break in the central cable takes out the entire network)
      • High chance of collisions (multiple communications on the same cable that corrupt each other, slowing down the network)
      • More computers mean more collisions, so the network gets slower as it gets bigger
    • ring topology
      • Cheap to install (one cable per computer)
      • No collisions - only one computer is transmitting on each cable
      • High chance of catastrophic failure (if any cable breaks or any computer goes down, the entire network fails
      • Difficult to add new computers
    • mesh topology
      • Zero catastrophic failure – there are always alternative paths for data
      • Multiple transmissions can happen simultaneously
      • Redundancy - Lots of unnecessary connections
      • Data needs to be routed through the network, as there are multiple possible paths
    • Star topology
      • Fast (low chance of collisions)
      • Easy to add new computers
      • Low chance of catastrophic failure (a broken cable only takes out one computer, the rest of the network is fine)
      • Expensive (needs a lot of cabling, and a central switch, which is expensive)
      • Failure of the switch will take down the network
  2. LAN

    • Local Area Network
    • Works only in a small geographical region
  3. WAN

    • Wide Area Network
    • Works over large geographical regions like continents
  4. Circuit switching

    • Route locked until data transfer is complete
    • e.g. phone calls on phone network
    • Data arrives in the order it was sent
    • Data arrives at a consistent speed
    • Can start reading transmission as soon as first bit arrives, as data arrives sequentially
    • Only one transmission at a time along each channel – clogs the network
  5. Packet switching

    • The data is split into lots of small chunks called packets.
    • Each one is sent independently, likely using different paths.
    • The packets are re-assembled at the other side
    • Multiple transmissions can happen simultaneously
    • Large transmissions don’t clog the network
    • Lag (a delay) is needed to allow several packets to arrive before reading, as the first packet sent may not be the first packet received
  6. Pathfinding

    • A cost is assigned to each connection in a mesh
    • Route-finding algorithms are used to find the lowest cost route between two nodes
  7. Network hardware

    • Hub and switch
      • switch routes packets round a network by analysing them and sending them to the device they are addressed to
      • hub routes packets round a network by sending them to every device it’s connected to
    • bridge and gateway
      • A bridge connects together two networks that use the same base protocols
      • A gateway connects together two networks that use different base protocols
    • Router
      • stores addresses of devices on its network and transfers their data to devices on another network
    • WAP and NIC
      • Wireless Access Point
        • device that creates a wireless network and allows other devices to connect
      • Network Interface Card
        • device that joins the network (wired or wireless) and connects to a computer or other device

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Description
Mind Map on networks, created by Edward Mott on 09/09/2021.
Created by
Edward Mott
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