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Mind map

Super Smash Bros Algorithm

Devika MOHAN Digital Technologies Year 8 English

Map content

Super Smash Bros Algorithm

  1. Algorithm Constructs

    • Sequence
      • DECLARE count SET count TO 1 OUTPUT the value of count
    • Assignment
      • DECLARE studentname SET studentname TO Bob
    • Selection and Condition
      • DECLARE count SET count TO 1 FOR count = 1 to 10 | OUTPUT count | SET count TO count+1 | END FOR | OUTPUT 'finished'
    • Modularisation
      • FUNCTION delivery_charge | CALCULATE totalCost | IF (totalCost>$10) THEN | OUTPUT 'no delivery charge' | ELSE | OUTPUT '$5 delivery charge | ENDIF | OUTPUT 'thankyou' | END FUNCTION
    • Iteration
      • DECLARE count SET count TO 1 FOR count = 1 to 10 | OUTPUT count | SET count TO count+1 | END FOR | OUTPUT 'finished'
  2. Chosen Character Moves - R.O.B

    • Arm Rotor
    • Robo Beam
    • Robo Burner
    • Gyro
    • Eye laser
    • Spinning Attack
    • Boosters Overhead
  3. Character choices

    • R.O.B
      • Positives
        • Good Recovery
        • Good projectile options
      • Negative
        • Bigger Hurtbox
        • Lot of moves needs high startup time
    • Princess Peach
      • Positives
        • Heart Power
        • Royal Techniques
      • Negatives
        • Lack of Experience
        • Damsel in Distress
  4. Resources

    • Scaffold Document
    • Task Sheet
    • Nintendo Switch
      • T.V
        • Joy-cons
      • Game Catridge
      • Connection Cables
  5. Prescribed Criteria

    • 1) Develop an Algorithm using Pseudocode conventions
    • 2) Develop an ultimate high damage finishing offensive strategy to eliminate the opponent
    • 3)Use at least five different attack moves

Information

Description
Year 8 Digital Technologies (Super Smash Bros) Mind Map on Super Smash Bros Algorithm, created by Devika MOHAN on 06/08/2023.
Created by
Devika MOHAN · Aug 2023
Updated
Aug 10, 2023
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2
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