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Notes

Game elements - created from Mind Map

joseph hunter IT A level English 1 page

Content of the notes (1)

Page 1

Navigation

scoring

Interaction

Conveying information

Sound

Levels

Enemies

Problem solving

Data that uses intelligence to help users pathfinding through complicated spaces

Scoring refers to the quality that is linked to the player or team and how well they are in certain situation.

Part of the game that allows players to participate through choices and actions

By conveying information the creators have an understanding on where to improve and how they can improve on specific parts in the game

Sound gives a realistic element when playing games this can vary from people speaking to footsteps

Levels depend on the players capability of the game the better they are the higher level they will be able to reach allowing them to receive higher rewards

In games enemies can add a level of uncertainty as they will do anything they can to stop you progressing this can be offline and online

The process of finding solutions to difficult situations this can also be shown in levels the higher the level could be the harder the problem

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Description
A level IT Note on Game elements - created from Mind Map, created by joseph hunter on 13/10/2019.
Created by
joseph hunter · Oct 2019
Updated
Oct 13, 2019
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0
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  • Created by joseph hunter · Oct 13, 2019
  • Copied to Note by joseph hunter · Oct 13, 2019
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