Notes
Game elements - created from Mind Map
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Navigation
scoring
Interaction
Conveying information
Sound
Levels
Enemies
Problem solving
Data that uses intelligence to help users pathfinding through complicated spaces
Scoring refers to the quality that is linked to the player or team and how well they are in certain situation.
Part of the game that allows players to participate through choices and actions
By conveying information the creators have an understanding on where to improve and how they can improve on specific parts in the game
Sound gives a realistic element when playing games this can vary from people speaking to footsteps
Levels depend on the players capability of the game the better they are the higher level they will be able to reach allowing them to receive higher rewards
In games enemies can add a level of uncertainty as they will do anything they can to stop you progressing this can be offline and online
The process of finding solutions to difficult situations this can also be shown in levels the higher the level could be the harder the problem
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- A level IT Note on Game elements - created from Mind Map, created by joseph hunter on 13/10/2019.
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- joseph hunter · Oct 2019
- Updated
- Oct 13, 2019
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- Created by joseph hunter · Oct 13, 2019
- Copied to Note by joseph hunter · Oct 13, 2019
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