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Inventions, Science and Technology

78 resources created by 78 users

This Inventions, Science and Technology page on GoConqr gathers community-made mind maps, flashcards, quizzes and notes, from the seven Wonders of the World and famous inventors to space travel and modern medicine. It's built for school students going over a topic and teachers after ready-made material. There are over 70 resources here, including more than 40 mind maps, and a few quizzes and flashcard decks. Open a mind map, test yourself with a quiz, then make your own.

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About Inventions, Science and Technology

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What this page covers

The resources here look at how ideas and machines change the world. Many are mind maps. The mind map called INVENTIONS groups inventions into transportation and communication, with items such as the wheel, the submarine, the telegraph and printing. Others look at single people or objects, such as Thomas Edison, planes, the Walkman and the cellphone.

Where to start

Begin with a broad map, then narrow down. These three are good first steps:

  1. INVENTIONS for a wide overview of transport and communication.
  2. Inventors and inventions to link people with what they made.
  3. Unit 9. Progress for health and industry, including RNA-based vaccines and gene therapy.

Science, space and big questions

If you want the wider story of science, try the flashcard deck Ch. 2 Science and Society. It runs from Greek philosophy and Thales of Miletus through Copernicus, Sir Isaac Newton and Darwin to modern science. The deck To Shoot For The Moon - Science and Technology - WSC looks at moonshots, from Polynesian exploration to the creation of the internet.

Two mind maps on space set AGREE against DISAGREE points about whether space exploration is worth the risk and cost. They are useful for discussion and for building an argument.

Using quizzes and maps together

Read a map first, then take a quiz to see what stuck. There are only a few quizzes, including Discovery and Invention, Science, Technology and Society, and Hungarian inventors 2. Go back to the map for anything you missed. Then turn the gaps into flashcards. Teachers can use a map as a class starter and a quiz as a quick check.

Where it fits

This unit sits in the strand Science, Places and People, within General knowledge, trivia and entertainment. It suits curiosity and general study rather than a set course. Pick one map today and see what you can add to it yourself.

Frequently asked questions

Which resource should I open first?

Start with the mind map INVENTIONS. It sorts inventions into transportation and communication, so you get a wide picture quickly. After that, try Inventors and inventions to connect people with their work, then take the quiz Discovery and Invention to see what you remember.

What do the mind maps cover?

There are over 40 mind maps. They cover inventors such as Thomas Edison, planes, the wheel, gadgets, the cellphone, space exploration debates, the seven Wonders of the World and the future. Some are short outlines, while others, like Unit 9. Progress, go into health and industry.

Are the resources free to use?

Yes. Every resource on this page is free to open, study and take, with no account needed. They were made by GoConqr users, not by GoConqr itself. A free account also saves your quiz scores and lets you make your own quizzes, mind maps, flashcards and notes.

Who is this page for?

It is for school students going over a topic and for teachers looking for ready-made material. Most resources suit secondary level, and some are more general. The page lists no exam content, so use it for building knowledge and for classroom discussion.

Are there flashcards on this page?

Yes, a small set of flashcard decks. Examples include Important Inventions, GREAT INVENTORS, Ology words and Ch. 2 Science and Society. They are handy for names, terms and key ideas once you have read a related mind map.

What if I can't find the topic I need?

Try a nearby map first, since many cover several inventions at once. If the topic is still missing, you can make your own mind map, flashcards or quiz on it. Other students and teachers can then use what you make.

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