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Mapa mental

Technology

Jordyn A Inglés

Contenido del mapa

Technology

  1. IMPACT

    • I = INSPIRE
      • Piece of technology that INSPIRES students - makes them WANT to ENGAGE
      • - Videos - Games
    • M = MODEL
      • Discussing knowledge 'just learnt'
      • Explain expectations
      • Use technology that helps students to
    • P = PRACTICE
      • Group Collaberation
      • Discussion and exploring knowledge
      • (As the teacher) start assessing students
      • Give feedback and receive.
    • A = APPLY
      • Propose scenarios to challenge learning
        • i.e. problem solving
      • Initiating though processes - strive to get students to think critically
      • Verbal Discussion
    • C = CONNECT
      • Guide students into exploring professionals who are associated with the subject being taught.
      • Encourage students to explore the subject area and find related tools/resources
      • Allow for students to share the knowledge they have learnt.
    • T = TRANSFORM
      • Focus on recognising each student's effort rather than achievement
      • Plan and participate in revision. Encourage students to revise and analyse their knowledge
      • Link back to learning goals
      • Make sure students understand and can explain content
  2. iCT

    • Theories
      • Gonsky's Theory
        • Gonsky argued that with the integration of new technologies, students would need to learn these new schools in order to fit within society and ts mandatory skills.
  3. Learning Theories

    • Behaviourist
      • "Knowledge exists external to the student (child).
      • Ideal Pedagogy
        • Instruction Approach to teaching
      • Programs that take the approach of 'Tutorial'
      • Cognitivist
    • Constructivist
      • Children construct truth and reality through their understandings of content - their knowledge is crafted from these perceptions.
      • Ideal Pedagogy
        • Project-based, Questioning and Investigating
      • Activities/ICT tools that involves learning
      • Constructionist
    • Self-regulated learning
      • Peer-Learning
      • Metacognition
      • Time-management
      • Effort regulation
      • Critical Thinking
  4. Epistemic Beliefs

    • Dualistic
      • All knowledge (right nd wrong) is passed down through our leaders of society.
      • Pedagogical Belief
        • Supplementary
      • Pedagogical Practices
        • Teacher Centered
      • Instructional
    • Multiplistic
      • There are more than just one perception of knowledge and most of this knowledge is true
      • Pedagogical Belief
        • Enrich
      • Pedagogical Practices
        • Primarily teacher-centred
        • Mixed-balance
        • Primarily Student- Centred
      • Relevatory
    • Relativistic
      • Knowledge is formed through experimenting,, related to a context and generated by the individual
      • Pedagogical Belief
        • Enrich
      • Pedagogical Practices
        • Mixed-Balance
        • Primarily Teacher-centred
        • Primarily student-centred
    • Relativism
      • All knowledge is uncertain unless there is a firm amount of evidence to prove otherwise
      • Pedagogical Belief
        • Transform
      • Student centred
      • Conjectual
  5. TPACK

    • Required Understanding of:
      • Students Prior Knowledge and how to expand on this
      • Unique pedagogical approaches
      • Focusing on taking to a constructivist approach towards knowledge
    • The re-purposing of technology for educational purposes
    • Appropriate choice of ICT products to use with student's learning & activites
    • Pedagogy affects which ICT tools you use as a teacher

Información

Descripción
Mapa Mental sobre Technology, creado por Jordyn A el 24/07/2019.
Creado por
Jordyn A
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