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GAMIFICATION

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GAMIFICATION
WHAT IS GAMIFICATION?
- Game designer Nick Pelling in 2002: "the application of game metaphors to real-life tasks that influence behaviour and improve people's motivation and involvement"
- Sebastian Deterding says: "the use of game elements in non-ludic contexts"
- Karl Kapp: "the use of game mechanics, its aesthetics and game thinking to involve people, motivate action, promote learning and solve problems"
- Santiago Vallejo (creator of 'Zombiología')
- David Ruíz: "Gamification is the art of adding to situations THAT ARE NOT GAMES some of the elements that make us all love playing so much":
ELEMENTS: The art of game design
- Dynamics
- what the player feels in the development of the game
- Mechanics
- what the player has to do in the game
- Components
- avatars, badges, maps, achievements...
- Aesthetics
- the 'art': colours, environments...
- Narrative
- - Joseph Campbell's Hero's Journey (Monomyth)
- Propp's Narrative Functions
- Dynamics
GAMIFICATION IS NOT...
- GAME BASED LEARNING
- GAME THINKING
- SERIOUS GAMES
- GAMBLING
- Bet (nothing to be with the others)
- GAMBLING
- Focused on the commercial world. Amy JoKim gamethinkinglive.com
- SERIOUS GAMES
- GAME THINKING
- GAME BASED LEARNING
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- Mind Map on GAMIFICATION, created by Sara de la Higuera Madruga on 16/10/2019.
- Created by
- Sara de la Higuera Madruga
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