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GAMIFICATION

Sara de la Higuera Madruga Spanish

GAMIFICATION

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GAMIFICATION

  1. WHAT IS GAMIFICATION?

    • Game designer Nick Pelling in 2002: "the application of game metaphors to real-life tasks that influence behaviour and improve people's motivation and involvement"
    • Sebastian Deterding says: "the use of game elements in non-ludic contexts"
    • Karl Kapp: "the use of game mechanics, its aesthetics and game thinking to involve people, motivate action, promote learning and solve problems"
    • Santiago Vallejo (creator of 'Zombiología')
    • David Ruíz: "Gamification is the art of adding to situations THAT ARE NOT GAMES some of the elements that make us all love playing so much":
  2. ELEMENTS: The art of game design

    • Dynamics
      • what the player feels in the development of the game
    • Mechanics
      • what the player has to do in the game
    • Components
      • avatars, badges, maps, achievements...
    • Aesthetics
      • the 'art': colours, environments...
    • Narrative
      • - Joseph Campbell's Hero's Journey (Monomyth)
      • Propp's Narrative Functions
  3. GAMIFICATION IS NOT...

    • GAME BASED LEARNING
      • GAME THINKING
        • SERIOUS GAMES
          • GAMBLING
            • Bet (nothing to be with the others)
        • Focused on the commercial world. Amy JoKim gamethinkinglive.com

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Mind Map on GAMIFICATION, created by Sara de la Higuera Madruga on 16/10/2019.
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