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Mind map

Switch

Ashtonio B English

Map content

Switch

  1. Problem Recognition

    • Consumer Needs
      • Willingness to further purchase games
    • Objective Knowledge
      • Previous Knowledge
      • Background knowledge of company
    • Motivational Theory
      • Murry's primary/secondary needs
  2. Information Search

    • Reference Groups
      • co-workers, friends using the product
      • Gaming Culture
  3. Purchase Behaviour

    • Influence of Trends
      • Is the product currently trendy
    • Memory
      • Long term
        • Exp using previous company

Information

Description
Mind Map on Switch, created by Ashtonio B on 16/04/2018.
Created by
Ashtonio B
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