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Mind map

Unit 1

Megan Ruth English

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Unit 1

  1. Navigating 3-Space

    • going from (x,y) to (x,y,z)
    • Right Hand Rule
      • Put your index finger along the x axis, middle finger along the y axis, and your thumb will always point in the z direction
    • Important Objects in 3 Dimensions
      • xy plane: z=0 xz plane: y=0 yz plane: x=0
  2. Linear Functions

    • Z=mx+ny+c
      • m= Dz/Dx n=Dz/Dy
    • Finding the Equation of a Linear Function
      • If given three points, solve for m and n -Make sure when figuring out what points to use, make sure m has the same x coord. while n has the same y coord.
    • Recognizing Linear Functions
      • Cross Sections
        • all equally spaced, parallel lines
      • Contour Diagrams
        • Parallel lines
      • Tables
        • check and make sure all changes in the x,y,z directions are constant or are approx. constant
  3. Cross Sections

    • In Y
      • -set x equal to a constant -create a table to find the equations of the cross sections -graph the functions 
    • In X
      • -set y equal to a constant -create a table to find the -equations of the cross sections graph the functions 
  4. Contour Diagrams

    • -set z equal to a constant, c -create a table where you set c equal to a number and solve for y to get an equation -graph the equation
  5. Vectors

    • Finding the Length of a Vector
      • for the vector v=ai+bj+ck ||v||= sqrt(a^2+b^2+c^2)
    • Dot Product
      • if a is perpendicular to b, then the dot product is 0 -any vector dotted with itself is 1
      • Geometric Definition
        • a . b= ||a||*||b||*cos(ab)
      • Algebraic Definition
        • a1b1+a2b2+a3b3
    • Cross Product
      • Geometric Definition
        • axb= ||a||*||b||*sin(theta)
      • Algebraic Definition
        • (a2b3-a3b2)i+(a3b1-a1b3)j+(a1b2-a2b1)k
      • Matrix
        • to find i: block row and column w/ i, you get a smaller matrix(abcd) (ad-bc)i
    • Vector Fields
      • Important Vector Fields
        • xi+yj looks like an explosion -yi+xj swirling counter clockwise
  6. Parameterization

    • Finding Parametric Equations
      • Given a vector and a point: -translate the point into a vector -set up an equation where you add the new vector and the old vector multiplied by t   -Factor
      • Example
        • V=i+2j-k     (3,0,-4) (3,0,-4)-->3i-4k r=3i-4k+t(i+2j-k) r=(3+t)i+(2t)j-(4-t)k x=3+t y=2t z=-4-t

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Mind Map on Unit 1, created by Megan Ruth on 27/10/2016.
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Megan Ruth
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