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Mapa mental

Transition

Robin M CompSci Paper 2 A level Inglês

Conteúdo do mapa

Transition

  1. Testing and Optimisation

  2. Testing

    • Goal of Testing
      • Assesses quality of software at the time
        • a process to provide stakeholders with information about the quality of the software with respect to the context in which it is intended to operate.
      • To show presence, not absence of bugs.
        • debugging then finds cause of bugs
    • Principles
      • Use both positive test (tests designed to pass to see if they don't) and negative tests (tests designed to fail to see if they don't)
      • Test the boundaries, the 0s, the full, the empty
  3. Strategies

    • Unit Testing
      • Concentrate on modules most likely to contain errors
        • complex
        • novel
        • infamous
      • order of testing
        • start with smaller modules
          • add new ones gradually
        • get I/O fixed first
        • critical modules early
      • should be done during development
    • Manual techniques
      • systematic walkthrough
        • work in teams
          • designer, coder, tester and moderator
      • Software Inspections
        • read the source code in execution order, following the instructions as a computer must.
        • an expert tries to find common errors
          • - array bound errors - off-by-one errors - file I/O - default values - comparisons - reference vs copy
    • Black box testing
      • based on the specifications for what the unit should do
      • Analyse input ranges to derive test cases
        • boundary values
        • invalid inputs outside bounds
      • Equivalence types
        • Identify data values that are known to be equivalent
    • White box testing
      • Design test cases by looking at internal structure
        • Test each independent path at least once
        • Focus on infamous situations
      • Control structure tests
        • test all possible branches
        • data flow, confirm path through parameters
        • loops, especially changing how many times executed, 0, 1, many
        • ensure exceptions occur
    • Stress Testing
      • to discover at what point the system will fail
      • it has to actually break the system to be a valid test.
      • consider both volume and speed
      • not used for finding errors
    • Random Testing
      • Cannot possibly test exhaustively all combinations of data
      • Think about the system in a new way
      • Supply random data in the hope of finding a bug
    • Regression Testing
      • protects against reintroducing errors that were previously dealt with
      • Include all bugs reported
      • Every failure should produce a new test case
      • Test automization tools are the bomb
    • Usability
      • See how long it took someone to do something or how many errors they made
        • Compare averages over trials and over people
          • get normal distribution
      • Experimental (A/B) testing
        • we change something within the interface and see what effect it has on some measurable quantity
        • Null hypothesis states that there is no difference caused by the change
          • use t-test to try to disprove that, ie that the difference in data is not due to random variation
      • Think-aloud testing
        • evaluate user's mental model
      • Cognitive Walkthrough
        • like think-aloud, but no user involved
        • development team evaluates usability by playing part of user
    • Security
    • Efficiency
      • optimisation
    • performance

Informações

Descrição
A level CompSci Paper 2 (Software and Interface Design) Mapa Mental sobre Transition, criado por Robin M em 24-05-2015.
Criado por
Robin M
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